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Designing Sound

Art and technique of sound design

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Featured Topics

December 2018 – Hibernation

November 2018 – Inversion

October 2018 – Lofi

September 2018 – Character

August 2018 – Fluidity

July 2018 – Mentorship

May 2018 – Tropes and Cliches

March 2018 – Eureka

Feburary 2018 – Synthesis

January 2018 – History Of

December 2017 – Spectrum

November 2017 – Fear

October 2017 – DIY

September 2017 – Fun

August 2017 – Burnout

July 2017 – Minimalism

June 2017 – Sound Installations and Theme Park Experiences

May 2017 – Sound Language & Lingo

April 2017 – Mistakes

March 2017 – Hardware

February 2017 – Radio and Podcasts

January 2017 – Immersion

December 2016 – Quality of Life

November 2016 – Sound for Interactivity

October 2016 – Sound for Live Theater

September 2016 – Failure (redux)

August 2016 – Pure Sound Design

July 2016 – Tutorials

June 2016 – Pushing the Boundary

May 2016 – Research

April 2016 – Inspirations and Distractions

February 2016 – Audio Programming

January 2016 – Time/Project Management

December 2015 – Sonic Degradation

November 2015 – Pure Sound Design

October 2015 – Film Theory

September 2015 – Restriction

August 2015 – Favorite

July 2015 – Business

June 2015 – Failure

May 2015 – Destruction

April 2015 – Comedy

March 2015 – Women in Audio

February 2015 – Analog

January 2015 – Education

December 2014 – Psychoacoustics

November 2014 – Documentary

October 2014 – Synthesis

September 2014 – Space

August 2014 – Listening

July 2014 – Vehicles

June 2014 – Silence

May 2014 – Surround

April 2014 – Broken

March 2014 – Voice

February 2014 – Animals

January 2014 – Dialog

December 2013 – Foley

November 2013 – Templates and Workflow

October 2013 – Field Recording

September 2013 – Collaboration

August 2013 – Noise

July 2013 – Acoustics

June 2013 – Dynamics

May 2013 – Time

April 2013 – DSP Environments

March 2013 – Intersection of Sound Design and Music

February 2013 – Loudness

January 2013 – Plug-Ins

December 2012 – Reverb

November 2012 – Ambience

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