From Design to realisation. Sound Design concepts should exist throughout. Photo: Pexels Sound design in VR presents any practising professional with a remarkable array of challenges as they begin, work through, and reflect on any VR projects that they work on. As designingsound.org is focussing on Pure Sound Design in the month of August, I thought I would share the … [Read more...]
Where Sound meets Imagination
Image by Arupinum Ever since I was a kid I've been fascinated by those short stories hidden in small 45rpm vinyl records. I remember Alladin, written by Doris Miller, and nicely reworked to wake up the imagination of the listener. Alladin, together with other old records, they were usually piled up somewhere at home, and nobody would care about them. Nobody but this kid. I … [Read more...]
A few places for recorded sound
Picture by T. Rider This article is intended as a small reflection about the place of recorded sounds in three artistic domains that use it as a working material: film sound, concrete music and sound arts related to the soundscape approach. Recorded sound is analyzed here over two main aspects: causality and context. Hopefully, these brief words will serve as an introduction … [Read more...]
Visual disabilities and sound in media: how sonic technologies can improve everyone’s life
Picture by mtmmonline Technical and artistic achievements in entertainment are becoming greater and greater every day but not everyone is able to take full advantage of it. According to the WHO, in 2014, 285 million people are visually-impaired worldwide and, as for other disabilities, it is extremely important, from a human standpoint, to take advantages of the ever-growing … [Read more...]
Audio Experience Design with Pure Sound
Pure sound design, or the idea of designing without visuals or reference, is a unique experience facing many designers both professionally and personally. Sometimes we take on the challenge of pure sound design because we feel it will better ourselves or the pipelines that we create. Other times, it is sprung upon us, forcing us to react and adapt. To learn more about how pure … [Read more...]
Evoking emotion in pure sound design
When we discuss what makes the sound in any medium: film, music, video game, theater, etc. effective, it usually boils down to one of four aspects, and often all four: the detail in the design, the emotion conveyed, the way the sound meshes with the visuals, and the mix of the sonic elements. When sound design exists on its own, with visuals and voiceover removed or … [Read more...]
Monthly Theme: Pure Sound Design
The word "audience" is derived from the Latin word "audire", which means "hear". From musique concrète to pop music, radio imaging to radio dramas, audio books to audio tours, there are still times in our overly sensory stimulated lives when we're asked to simply, "just, listen". Typically though, whenever you're playing the role of an "audience" member (whether you're watching … [Read more...]