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From Wax to Bits: Dynamics of the Film Sound Medium

July 1, 2013 by Samuel Ejnes

From Wax to Bits: Dynamics of the Film Sound Medium

As dynamics month comes to a close, I thought it would be fun to talk about the evolution of film sound mediums and how they impact dynamics. Since the widespread introduction of sync sound to films in the early 20th century, the technologies involved have changed quite dramatically. From experiments with wax cylinders and phonographs to magnetic tape and Dolby Digital, each … [Read more...]

Tutorial: A compressor in Pure Data

June 28, 2013 by Varun Nair

Tutorial: A compressor in Pure Data

Compressors have become more than just gain control units, they can be just as important as EQs in shaping a sound and sometimes even more so. For the mathematically inclined, a compressor works with a transfer function, or in plain speak, it changes its input in a predictable way. The controls of a compressor help specify this transfer function. The most common controls … [Read more...]

Finding Your Way With High Dynamic Range Audio In Wwise

June 21, 2013 by Jack Menhorn

Finding Your Way With High Dynamic Range Audio In Wwise

Guest Contribution by: Louis-Xavier Buffoni – Software engineer at Audiokinetic HDR in a Nutshell HDR (“High Dynamic Range”) audio is a technique which draws its inspiration from the local adaptation method used in HDR imaging, which “attempts to maintain local contrast, while decreasing global contrast.” [1] In audio, this local/global dichotomy applies to time, and contrast … [Read more...]

The Dynamics of Mark of the Ninja

June 17, 2013 by Shaun Farley

The Dynamics of Mark of the Ninja

Guest Contribution by Matthew Marteinsson At first listen you can tell Mark of the Ninja is a game with a wide dynamic range. The game is all about being hidden and safe or out in the open with the danger of being seen. A very binary visual contrast between being hidden and visible informs the player clearly which state they are in. When hidden, the player has got time to … [Read more...]

Compressor Gain Control Principles

June 10, 2013 by Shaun Farley

Herbert Goldberg has an interesting article up about compressors and the though process behind designing their inner workings. That fits nicely into this month's theme, don't you think? Technically speaking the same principles are used in audio signal limiting and compression processors but just the transfer curves and envelope follower settings are different. Ultra fast … [Read more...]

Dynamics…What’s Your Range?

June 3, 2013 by Shaun Farley

Dynamics…What’s Your Range?

For June, we've chosen to focus on the theme of "Dynamics." As the title of this post implies, we don't think of this topic as narrow or specific. There are two obvious directions this theme can go. We could start a discussion about the use of dynamics processing: compressors, limiters, expanders, or transient enhancers. How do we use these in the design phase to mold a … [Read more...]

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tunepocketTunePocket Music@tunepocket·
26 May 2020

Download royalty free gunshot sound effects, incl. one shot gun sounds, gun cocking sounds, gunshot with silencer, machine guns, and more #gunshot #sfx #sounddesign #videoediting #gamedev #royaltyfree https://t.co/bTTDQkveKF

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Reel2MReel2Media@Reel2M·
26 May 2020

At Reel2Media we are harnessing the power of smart speaker technology, to deliver cutting edge skills that solve problems and add value. To find out more, click here https://t.co/VAAw7vTW1V #sounddesign #smartspeaker #alexaskill #amazonalexa

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SoniKSoundLibSoniK Sound Library@SoniKSoundLib·
26 May 2020

Listen to #soundcloud preview of our next release! #np https://t.co/S3bxxrnqrh #audiopost #soundlibrary #soundediting #sounddesign #ambisonics #spatial #surround #ambience #roomtones

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asoundeffectA Sound Effect@asoundeffect·
26 May 2020

Want to know what the independent sound effects community has been up to? Hear the very latest SFX libraries here: https://t.co/OUBM2SqMoP #sounddesign #soundeffects #soundlibraries #indieSFX #gameaudio #filmsound #filmmaking #gamedev #indiedev #indiefilm

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OblikLinesOblik Lines@OblikLines·
26 May 2020

Working on new tracks with many instances of Misty Valley ! ⁠
Misty Valley is free for all NI Reaktor users⁠
You can get it here: https://t.co/bb53Gtkw5e

#reaktor6 #reaktor #nativeinstruments #synths #vst #sounddesign #virtualinstrument #musicproducer #obliklines #mistyvalley

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