Many thanks to Brad Dyck for contributing this interview. You can follow Brad on Twitter @Brad_Dyck Gordon Durity is the Executive Audio Director of the EA Audioworks team, which supports the audio development of the upcoming Need for Speed release available on November 3rd, 2015 for PS4 and Xbox One (PC due in the spring of 2016). I’d like to extend my thanks to Gordon for … [Read more...]
Thoughts on Limitations in Game Audio
Rob Bridgett is an audio director at Eidos-Montréal. Leonard Paul is the president of the School of Video Game Audio. Images courtesy of Rob Bridgett & Leonard Paul Nine years ago, we collaborated on an article on the idea of limitations for Gamasutra and wanted to see where our thoughts would take us. This time around, rather than produce another article, this … [Read more...]
How I Learned to Stop Worrying and Love the Restrictions
Guest contribution by Matthew Marteinsson. Audio Director at Klei Entertainment. Klei recently released Invisible Inc. Restrictions. Usually it’s a bad thing. Something we fight against and work around. I certainly look back at the restrictions of old consoles with no fondness. But then you look at what The Beatles did with a 4 track (well a couple of 4 tracks and some … [Read more...]
Beyond the Mouse and Keyboard – The Role of Touch and Motion in Sound Design
This is a guest article written by Justin Spasevski, a freelance sound designer and mixer based in Sydney, who is currently editing and mixing "The Celebrity Apprentice Australia". You can view his credits and portfolio on his website Braided Audio. When looking into the creative aspects of sound design, I’ve always found it interesting how certain workflows can … [Read more...]
Why I Gravitated Towards Live
This is a guest article written by Will Tonna, a sound designer and audio engineer based in the UK. He is currently the sound designer for One Minute, a play by Simon Stephens, which runs from September 10th to October 3rd at The Vaults in London. You can view his showreel and portfolio on his website LampEight Audio. This is a hold-over from last month’s “Favorites” … [Read more...]
Make Yourself a Valuable Sound Designer
Guest Contribution by Jason Cushing My name is Jason Cushing and I’m one of the co-founders of SoundMorph. Recently, I was chatting with the hard-working and talented Shaun Farley of Designing Sound about the site's latest monthly topic: the business of sound. There are many aspects to this vast subject, but one topic that might be helpful for those of you just starting out in … [Read more...]
The Mindset of Business
Guest Contribution by April Tucker Early in my career, I watched a couple studios crumble first hand. One was a music studio that went bankrupt because the owner made some poor choices. The other was a post studio that laid off most of the staff in one day; "Black Wednesday," we called it. I had mixed feelings knowing I’d own a business someday. Learning business skills didn’t … [Read more...]






