Episode 11 starts with the hosts answering a backlog of listener questions, including inquiries on recording fire, large file transfers and more. Then we try something new as Rene builds a huge laser cannon blast on the fly while the creative process behind a sound effects is explored. Plus, we announce the first Tonebenders homework assignment... Check the podcast at … [Read more...]
In Memory of Charles Campbell
A message from Randy Thom... Charles (Chuck) Campbell, whose Supervising Sound Editor credits included the Back To The Future series, Who Framed Roger Rabbit, ET, and Schindler's List, died in his sleep a few days ago. Chuck was a gentleman statesman in film sound, in addition to being a heck of a sound editor, and he was a mentor to many, many people in our business. From … [Read more...]
The Sound and Music of The Last of Us
[vimeo height=300 width=400]http://vimeo.com/68455513[/vimeo] In this exclusive SoundWorks Collection profile we talk with the sound and music team behind the critically acclaimed Naughty Dog Studios game, The Last of Us. We talk with Game Director Bruce Straley, Creative Director Neil Druckmann, Senior Sound Designer Derrick Espino, Audio Lead Phillip Kovats, Senior Audio … [Read more...]
Cycling ’74 Releases Mira Controller
Cycling ’74 released its first iOS app. Mira Controller integrates with Max 6, allowing interfaces to be mirrored automatically on an iPad as they are created on in the Max desktop application. Users can control any number of Max patches from Mira. Each patch shows up as a tab in the Mira app. Alternatively, multiple iPads can control a single patch. The first release of Mira … [Read more...]
New Faces On DesigningSound.org
We here at DS have finally made tough decisions in our reviewing volunteer applications. We are quite happy with our selections and rather saddened we had to turn away many more people than we were able to accept. With this new blood our goal is to bring more content more regularly and these talented volunteers will help us do so. Please welcome: -John D Black -Comac … [Read more...]
SFX Independence – June 2013
It's time for another collection of news items relating to the the world of independent sound effects! Boom Library - Horses Knights, the Cavalry, the Three Musketeers, Cowboys, Indians, Arnold Schwarzenegger in TRUE LIES: The cool guys sit on horses. Bring these animals to vibrant life with our extensive HORSES SFX library. You get 9 GB of high quality and royalty free SFX … [Read more...]
Mixing it up on GameAudioMix.com
We are just under two weeks into Dynamics Month here at DS and I think a fantastic site that has been dealing with this concept is GameAudioMix.com. Founded by the sagacious Rob Bridgett; this simple Tumblr blog has some excellent info about some of the most crucial aspects of game audio design. Some of the most recent posts include; overview of iZotope's Insight (which we will … [Read more...]

