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Audiokinetic Launches the Creators Directory

August 30, 2016 by Craig Deskins

Audiokinetic, the creators of the widely used Wwise Middleware, have just launched their Creators Directory into Open Beta.  As described in their announcement: "The Creators Directory is an online global network of interactive and game audio professionals: sound designers, composers, audio programmers, audio content providers, and educators.  It unifies the interactive … [Read more...]

Dive Into Code! – Part 1 of 3

February 12, 2016 by Adriane Kuzminski

A vacant dock relaxes in the grand view of the Rainbow Park mountain range as a peaceful Alta Lake flickers below.

This article is a guest contribution by Leonard Paul, president of the School of Video Game Audio. He has worked on over twenty AAA and indie games such as 'Need for Speed: Hot Pursuit 2,' 'NHL11,' 'Vessel' and 'Retro City Rampage' as a technical sound designer and composer, and he has also composed for documentaries like 'The Corporation' and the upcoming 'Beep: A Documentary … [Read more...]

Nuendo 7 to include Wwise integration

February 25, 2015 by admin

Steinberg will preview Nuendo 7 at the Game Developers Conference in San Francisco next week, and have announced a new feature, Game Audio Connect, that will provide instant and seamless connection to Audiokinetic's Wwise middleware platform. It will allow mixdowns to be exported to Wwise from Nuendo via a simple drag-and-drop operation, and it will also be possible to open … [Read more...]

FMOD Studio Video Tutorials Now Avaliable

October 11, 2012 by Jack Menhorn

While we still don't know when FMOD Studio will come out of beta, we do know when some tutorial videos by Stephan Schutze will be available (right now). [youtube]http://www.youtube.com/watch?v=vr6pCpV9mO8&feature=plcp[/youtube] Currently there are 4 new videos on the FMOD Video Channel which cover Interface Introduction (above), Project Setup, Multitrack Introduction and … [Read more...]

Robi Kauker’s Planet of Sound

September 3, 2012 by Jack Menhorn

There is a pretty cool interview up at Transuranic Design Works with Sims series Audio Director Robi Kauker.  I am always interested to hear about how audio teams uses software like Max/MSP in their process.  One answer that was very interesting to me was on the subject of middleware: JF: What do you think of the middleware approach to solving problems? Kauker: Middleware is … [Read more...]

Altiverb Impulse Responses Available for Wwise

November 1, 2011 by Miguel Isaza

Audiokinetik has announced a new partnership with Audio Ease. Altiverb IR packages on Wwise. Audiokinetic Inc. and Audio Ease B.V. announce a partnership where Audiokinetic will distribute award winning Altiverb Impulse Response packages for the Wwise convolution reverb plug-in. The first package will be available before the end of this year and will contain 49 impulse … [Read more...]

New Audiokinetic Forums, Wwise 2011.1 Available with iOS/3DS Support and Improvements

April 5, 2011 by Miguel Isaza

Audiokinetic has released Wwise 2011.1, loaded with new features and enhancements: Now supports Apple iOS and Nintendo 3DS Enhanced Voice Limiting System Solo & Mute buttons (in the Mixing Desk, Property Editor, Schematic View, Soundcaster, Music Segment editor, etc) Convolution Reverb EQ New List View that streamlines daily operations including searching, validating … [Read more...]

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