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The Business of Foley

July 31, 2015 by Cormac Donnelly

For the last 6 months or so I've been an avid reader of Stephen Follow's blog. I stumbled across it when I was looking for some ideas for a class I was teaching and I've been hooked ever since. Amongst other things Stephen writes about the business of making films and offers a tantalising glimpse into the murky world of budgets and film finance. Beyond some of the more … [Read more...]

News: The Sound of Killer Instinct, Season 2

July 22, 2015 by admin

In a recent video, some members of the Killer Instinct sound team, including Zachary Quarles, Adam Isgreen, Mick Gordon, Chase Ashbaker, and Jeff Dombkowski, discuss some of the unique approaches and techniques they used in creating the sounds for some of the new characters featured in the second season of the game, including how they created fire effects, scarab attacks, and … [Read more...]

Actors of Sound, A Foley Art Documentary, now on Kickstarter

May 28, 2015 by admin

As many of our readers know, sound design is frequently overlooked when people start talking in-depth about media production. It's no surprise, then, that we here at Designing Sound get pretty excited when we find out someone is taking a closer look at an element of the craft. In that spirit, we wanted to bring your attention to a Kickstarter for Actors of Sound: A Foley Art … [Read more...]

DESTROY! …with Caution

May 18, 2015 by Samuel Ejnes

I love building things. I spent a great deal of my childhood building all kinds of creations out of LEGO and K’NEX (and I still do). Of course, one of my favorite parts of the building process was the necessary destruction of the older things to make the new. Working with sound, especially taking apart the normal, everyday sounds to build new and interesting sounds, has always … [Read more...]

The Sound of the Rapture – Interview with Audio Designer Adam Hay

April 30, 2015 by Cormac Donnelly

Following on from last month's interview with The Chinese Room's Director and Composer Jessica Curry I was lucky enough to grab some time to chat with the studio's Audio Designer Adam Hay. Designing Sound: Thanks for taking the time to speak to me Adam. So, looking back through your credit list the first games you worked on were at Traveller’s Tales? Adam Hay: That’s … [Read more...]

A Sound Effect examines the audio of Better Call Saul

April 7, 2015 by admin

In their most recent post, A Sound Effect speaks to Supervising Sound Editor Nick Forshager about Better Call Saul. They dig into the particulars of sound design for a comedy series, and the different approaches the teams used on both Better Call Saul and Breaking Bad. Head here to read the full interview. … [Read more...]

Dark Hearts: The Secret of Haunting Melissa

February 5, 2015 by Shaun Farley

Guest Contribution by Scott Kramer With Haunting Melissa, we sought to bring feature film quality sound to an iOS app. It was an incredible experience, so when Neal Edelstein asked me to join the Hooked Digital Media team for Haunting Melissa: Dark Hearts, I jumped at the chance. Like many of us, my "day job" is designing sound for feature films and television. Hooked is … [Read more...]

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