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Exploring the Sounds of Digital Extreme’s Warframe

July 31, 2018 by Braden Alexander

Earlier in 2018, Digital Extremes out of London, Ontario celebrated the 5th anniversary of its flagship game, Warframe. This past summer it also held its third sold-out convention for fans of the free-to-play shooter called TennoCon. One of the main panels discussed the sound design and the tools of the trade used to craft the sonic experience in the ever-expanding … [Read more...]

postPerspective: Chris Stangroom on providing Quest doc’s sonic treatment

July 25, 2018 by Ethan Grafton

Image from postPerspective In this article, Chris Stangroom explores the creativity and problem-solving involved in the audio post-production of Jonathan Olshefski's Quest. There is a scene in which Quest is whispering to PJ while she is in pain and trying to recover. The actual audio from that moment had a few nurses and women in the background having a loud conversation and … [Read more...]

Daan Hendricks: Black River Sweden Field Recording Trip

July 10, 2018 by Adriane Kuzminski

In this blog post, field recordist Daan Hendricks shares some of the sights and sounds he captured during the Black River Sweden recording trip in April. Hear the strange calls and powerful wing flaps of beautiful capercaillies and lush active ambiences filled with black grouse, loons, bitterns, frogs, and more of the country's fascinating wildlife. If it inspires you to … [Read more...]

Stosh Tuszynski: Premeditated Metadata

July 6, 2018 by Adriane Kuzminski

The Google Drive symbol on top of the Soundminer interface

Great metadata can make searching through libraries a blissful experience - but the work that goes into it can make some of us reconsider our lives as SFX library creators. Stosh Tuszynski is here to prevent us from that heart-sinking moment when we've left all the metadata for the end, when we just want to sell the darn library already, by making it easy to compile as you go … [Read more...]

The Sound Of A Dripping Tap

July 2, 2018 by Michael Klier

If you have ever wondered what causes the sound of a dripping tap you might be surprised to learn that it is actually not caused by the drop hitting the water. A recent article on science magazine European Science explains how british Researchers discovered the real origin of the sound. The university also published a short youtube … [Read more...]

Deadline.com: Brett Hinton On The Sound Of Altered Carbon

June 26, 2018 by Michael Klier

Deadline.com has recently published an interview with Sound Editor Brett Hinton about his work on Altered Carbon. This being a cyberpunk kind of thing, one thing that we tried to do was to give a little bit of that edgy, deep base-y, synth-y kind of vibe to the weaponry. I wanted to have an edge to it. You can read the full story here. … [Read more...]

Backstage.com: The Sound Design Of Spongebob Squarepants: The Musical

June 20, 2018 by Michael Klier

Backstage.com has recently published an extensive interview with Sound Designer Walter Trarbach and Foley Artist Mike Dobson about their work on the Tonyaward nominated musical Spongebob Squarepants. Dobson and Trarbach managed to blur the line between cartoon and live action by incorporating Spongebob’s squeaky footsteps taken from the show and “found object” sound effects … [Read more...]

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