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Stephen Schappler On Using A Stream Deck For Game Audio Production

June 13, 2018 by Michael Klier

Having effective workflows is a key factor in all audio disciplines. Senior Sound Designer Stephen Schappler (Netherealm Studios, Mortal Combat X, Injustice 2) just shared an article on his blog on how he integrated the Elgato Stream Deck into his daily workflow with Reaper. You can read the full article here. … [Read more...]

Audiokinetic Blog: Oscar Coen On Player Success Through Sound

June 11, 2018 by Michael Klier

Audiokinetic recently published an interesting article by Sound Designer Oscar Coen on how sound can impact player success in games. You can read the full article here. … [Read more...]

Shinesparkers: Interview With Metro Prime Audio Lead Clark Wen

June 6, 2018 by Michael Klier

The Metroid Fan Community Shinesparkers has recently published an extensive interview featuring Audio Lead Clark Wen and his work on Metroid Prime 1 and 2. You can read the full interview here. … [Read more...]

Daniel Meuser: Field Recording Diary II

May 31, 2018 by Michael Klier

Lewitt Audio has published the 2nd article of a two part field recording diary by Sound Designer Daniel Meuser. In part two Daniel describes how he approached the recording and creation of the environmental soundscapes and foley for the German Feature Film "Die Flaschenpost Insel" and the shortfilm "Golden Record". You can read the full article here. … [Read more...]

Vox News: A Quiet Place’s Very Loud Silence

May 30, 2018 by Victor Zottmann

A Quite Place

American news website, Vox, has recently published an episode for their podcast, I think you're Interesting, featuring sound designers Erik Aadahl and Ethan van der Ryn. For us, it was about really stripping everything out and building up what we needed, which is sometimes kind of the opposite of what happens when you’re putting the sound together for a movie. Everything is … [Read more...]

Lead Audio Programmer Aaron McLeran On Unreal Engine Audio: Features and Architecture

May 26, 2018 by Michael Klier

Epic Games recently did a live stream with Lead Audio Programmer Aaron McLeran explaining in great detail the audio features and architecture of the Unreal Engine. https://www.youtube.com/watch?time_continue=2322&v=eX1T9Y-8HP8 … [Read more...]

Youtube: Indepth Sound Design By Mike James Gallagher

May 23, 2018 by Michael Klier

There's a new Youtube Channel titled "Indepth Sound Design" by Mike James Gallagher where Mike does Sound Design deconstruction of iconic Motion Picture sounds such as The Bat Aircraft or Explosions in Inception. https://www.youtube.com/watch?v=6oywVG_C3pU New videos are scheduled to be released once a week. You can watch them here. … [Read more...]

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