This is a guest contribution by Ashley Coull. Ashley is the Audio Coordinator at Anki, a robotics and tech company dedicated to making artificial intelligence accessible to the everyday consumer. Fueled by passion and sometimes beer, she loves interesting research, good conversation, and new friends. “How did you get your start in the industry?” There is no … [Read more...]
Pushing the Boundary – Your Stories: SFX Creators, Part 1
If you are a sound effects or synth creator who has submitted a library to the Designing Sound monthly recaps and you would like to contribute to this series (and for some you haven't received the questionnaire -- check your spam folder), please email [email protected]. The deadline is 14 June. When creating sound effects, how have you pushed the … [Read more...]
Sunday Sound Though 23 – Training the Audience?
As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… I was watching Indie Game: The Movie on Thursday for the first time (yeah, I'm a little late on seeing it), and … [Read more...]
Playing with the Boundary: An Interview with Eduardo Ortiz Frau
Eduardo Ortiz Frau is a freelance game audio designer based in Austin, TX. He has worked in audio and music production for over ten years and has been working in sound design for games since 2011. He's worked on titles like The Stanley Parable, Apotheon, and Neverending Nightmares. Eduardo Oritz Frau was kind enough to answer some of our questions about his work including … [Read more...]
Monthly Theme: Pushing The Boundary
It is June. When the renewing rains of spring turn to the unquenchable heat of summer. At least for some of us, anyway. This month's theme is Pushing The Boundary. There are many boundaries that can be pushed. Creative, technical, social, and so on. What boundaries are you pushing? Which do you wish would be pushed further than they have? Any that have been pushed too … [Read more...]
Sound Design: Affects on Physiological Performance
This piece is a guest contribution by Darrin P. Jolly. Darrin is a recent Valedictorian from the Bachelor of Science in Recording Arts program at Full Sail University. Currently completing a Masters of Science degree in Game Design, Darrin is conducting research on the applied influences audio has in saccadic time performance. Abstract This experiment was designed to … [Read more...]
Sunday Sound Thought 22 – Descartes and Sound
As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… Descartes is the philosopher who shared the idea, "Je pense, donc je suis." Cogito ergo sum...I think, … [Read more...]





