Some really great people have just launched The Audio Mentoring Project. I could paraphrase the press release to explain what it is but instead here is the press release: FOR IMMEDIATE RELEASE: Game Audio Veterans Launch One-on-one Mentoring Project February 21, 2017 -- The Audio Mentoring Project (AMP) launched a drive for mentors and … [Read more...]
Mixing “Serial” (no milk required) – An interview with Kate Bilinski
For this month's theme, I interviewed Kate Bilinski who was a editor and mixer on the second season of the Serial podcast. Kate is a sound designer and re-recording mixer. Outside of the Serial podcast, she makes noises for film and television, including Todd Solondz’s ‘Wiener-Dog’ and the Emmy-winning documentary, ‘We Could Be King.’ Serial is a serialized award-winning … [Read more...]
Sunday Sound Thought #60 – A Perspective on the Growing Pains in VR
The term "VR" encompasses it all. The platform, the technology, the medium, the content, all of which are experiencing a rapid development, rapid failure period during which we have no agreed upon procedures or format. Currently we have just a few key players developing different pieces of hardware with different capabilities and its yet to be seen whether they will continue to … [Read more...]
Arrival – Acoustic Series: The Sound Desgin
White Noise recently published a blog post sharing a series of videos taking a look behind the scenes of their Sound Design work for Arrival. https://www.youtube.com/watch?v=HUKub_NECQs&list=PLZhKR3JT1N21m4Rp51tWm6LYo9O3x6YNz&index=1 … [Read more...]
Women In Sound
This is a guest contribution by Sarah King who works at Grand Central Recording Studios in London, a sound design and audio post production facility, creating award winning sound for TV, cinema, online, interactive audio and radio productions. Having worked within the creative sector for the last 10 years, the latter four of which at Grand Central Recording Studios … [Read more...]
Sound for Radio: An Interview with Audio Designer and Creative Director Jeff Schmidt
When we talk about the audio industry and the areas in which its lives, we tend to think about it in two ways: linear and nonlinear format. And within these categories, the dominant players seem to be films, games, and television. But how is it that we’ve forgotten about radio? The oldest medium of them all, radio is more than just a linear or nonlinear format. … [Read more...]
Designing Sound: GDC17 Game Audio Get Together
Following the success of the event last year, we're hosting another one. So whether you're attending GDC or happen to be in the area, come join us for an informal gathering of interactive audio aficionados ahead of the conference. DS contributing editor Richard Gould will be at the venue from shortly before 4:00pm to hand out stickers which will signify you're part of this … [Read more...]





