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Sunday Sound Thought 61: The Colors Of Sound

February 26, 2017 by Michael Klier

Through an article on one of y my favorite blogs, I recently learned about a rare neurological crossing of senses which is called Synesthesia. In one particular manifestation of the phenomena called Chromesthesia, individuals associate sounds with colors & even shapes. Not in a metaphorical sense, like we’re used to for describing sounds, but as actual … [Read more...]

I Started an Audio Podcast and So Can You

February 24, 2017 by Rev. Dr. Bradley D Meyer

  Guest post by Matthew Marteinsson   So podcasts… there’s a lot of them. I’ve been running one for three years now and feel we’ve got a pretty good listenership. Maybe you’ve heard of it, maybe you haven’t. It’s Beards, Cats, And Indie Game Audio, or #BCAIGA as I like to call it. (I’ve got a thing for unwieldy acronyms). I co-host with Gordon … [Read more...]

The Technical Details Behind Facebook 360 Audio

February 24, 2017 by Michael Klier

In a recent post on the Facebook engineering blog, Varun Nair & Hans Fugal explain in great detail the technical details behind Facebook 360 Audio. You can read the complete article here. … [Read more...]

Valve Launches Steam Audio

February 24, 2017 by Michael Klier

After acquiring Impulsonic earlier this year, Valve just released Steam Audio, a new spatial audio solution with physics based sound propagation on top of HRTF binaural audio for games & VR. The Beta of the SDK is available free of charge & currently supports Windows, Linux, macOS, and Android. For more details please visit the official announcement. … [Read more...]

Worldwide Game Audio Groups

February 23, 2017 by lostchocolatelab

  Time spent, the short amount of time that we have together, in conversation between people has a way of rapidly accelerating the incubation of thoughts inside one's own head. Whether you share this opinion now, as a reflection of your experiences, or come to this realization later in life - when the moments that came before feel like the endless flickering of the … [Read more...]

Tonebenders 054 – Sound Design For Radio & Podcasting Roundtable

February 23, 2017 by Michael Klier

Matching our current monthly theme our friends from the tonebenders podcast just released a new episode about the ins & outs of  sound design in radio & podcasting. Dylan Keefe, (Director of Sound Design for RadioLab), Jeff Emtman (Co-Producer of KCRW’s Here Be Monsters), Ann Jones (host and producer of Off Track for Australian Broadcasting Corporation), Dan Powell … [Read more...]

The Calm and the Chaos: Creating the Sound for ‘Dishonored 2’

February 22, 2017 by Adriane Kuzminski

In 2012, the stealth-action video game Dishonored was released. Developed by Arkane Studios and released by Bethesda, it was what any fan of sly first-person games could hope for. In the industrial, free-roaming city of Dunwall, players could choose to be a lethal action hero, a strategic assassin, or a nonviolent vigilante, avoiding brutal deaths through quick reaction and … [Read more...]

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