In an effort to provide more community oriented opportunities, we're adding a new feature. The Film Sound Discussion Group will be a monthly event where we can all get online together and talk about the use of sound in particular films, their scenes or the use of sound in other forms of media. It's kind of like a "book club." We'll let you know what the topic is going to be, … [Read more...]
David Farmer on McDSP Plugins
McDSP has published a new user profile, featuring sound designer David Farmer. “When I'm designing new sounds, I build in premix tracks that get bussed down to auxes, and those auxes then get bussed down to a composite. I almost always have an instance of Analog Channel on those premix auxes, and often an ML4000 too.” “It's hard to put into words why McDSP products sound … [Read more...]
Coll Anderson Special: Exclusive Interview
To get things rolling on this month's featured sound designer, here's a little introductory interview with Coll Anderson. Designing Sound: How did you first get interested in sound? Coll Anderson: My Mother was a DJ at a country radio station in Des Moines Iowa. She did that and was a VO artist... I started hanging out at the station when she was doing her show, and then … [Read more...]
June’s Featured Sound Designer: Coll Anderson
I'm pleased to announce a new special guest on Designing Sound: Coll Anderson. About Coll Anderson has been working with sound for 24 years. His work includes recording, editing, designing and mixing, and spans indie art house classics, award-winning documentaries, and many studio films. From Documentaries including Errol Morrisʼ Oscar winning “The Fog of War”, Sundance Grand … [Read more...]
The Sound of “The Tree of Life”
New article of Mix Magazine featuring sound designers Craig Berkey and Erik Aadahl talking about his work on "The Tree of Life". Pity the poor journalist who has to write an article about a Terrence Malick film before it’s released. The notoriously publicity-shy director isn’t talking, the official synopsis is tantalizing but sketchy, the actors are purposefully vague in … [Read more...]
David Sonnenschein Special: Sonic Strategies & Interactive Sound Games
Today we'll be touching on the interactive side with this months Featured Sound Designer David Sonnenschein regarding his Sonic Strategies: Animal Sounds Memory Game. This is one of many Sound Games to be created by Sonnenschein that open ears and minds to hearing the world in new ways. Focusing on the neurobiology of audiovisual input and memory, the game draws upon film and … [Read more...]
GameSoundCon Announces Los Angeles 2011 Game Audio Seminar
New GameSoundCon seminar announced. Here's the official info: April 28, 2011 Seattle, WA – SoundCon, LLC announces the addition of Los Angeles, CA to its list of 2011 locations for GameSoundCon, conference on game music composition and game sound design. GameSoundCon 2011 LA is an intensive full-day seminar for composers, sound designers, recording engineers and other audio … [Read more...]






