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Planes, Trains and Automobiles …and tanks and bikes and boats and…

July 17, 2014 by Doron Reizes

Guest Contribution by Stephan Schütze Why I am not going to tell you which microphone to use The simple answer to this statement is, because we don’t have time. The exact choice of which microphone to use for each situation of recording a vehicle is a detailed exercise and would take more pages than we have space for. Even then, there is a major flaw associated with the … [Read more...]

New Theme!

July 14, 2014 by Jack Menhorn

We have a new theme up!  As many of our readers know; the old theme has been troublesome for quiet some time. And we got fed up with it's unreliability and lack of support. We do apologize for any inconvenience incurred by that awful collection of CSS and tears. We would like to thank everyone for their patience as we continue to tweak this new look and feel. Any weirdness you … [Read more...]

Spectral Analysis: Interview with Rob Blake

July 11, 2014 by Cormac Donnelly

Many thanks to Brad Dyck for contributing this interview. You can follow Brad on Twitter @Brad_Dyck It was my pleasure to speak with Rob Blake, Audio Director best known for his work on the Mass Effect trilogy. Plants vs Zombies: Garden Warfare is available now for PC and will be available for PS3/PS4 on August 19th. BD: What originally made you move away from the UK to … [Read more...]

… Mr. President!!! … (Gen 3 Helicopter Implementation in Frostbite/Battlefield 4)

July 10, 2014 by Jack Menhorn

Guest contribution by Ben Minto and Bence Pajor of DICE … Mr. President!!! ... There we were in The Thirsty Bear, reflecting on the first lot of GDC Audio Sessions, and up walks Mr. Menhorn. He knew what he wanted from us; so after introductions, a few more IPAs and some passionate discussion it was in the bag. So here we are. A “behind the scenes”, warts and all, … [Read more...]

The Art and Craft of Foley

July 10, 2014 by Miguel Isaza

"Footsteps with character: the art and craft of Foley", a great essay written by Benjamin Wright, included in the Screen journal. "In this essay I look more closely at modern Foley performance and aesthetics, giving special attention to the customized nature of Foley effects and the importance of creating sound with ‘character’. What interests me is not only how Foley … [Read more...]

A Brief Tour of Automotive Sound Sources

July 8, 2014 by Shaun Farley

Guest Contribution by Michael Hermes Modern cars are boring. They’re safe, practical, and quiet to the point of being uninteresting. A passing sedan glides by with a gentle whoosh of air passing over the car and the tires on the pavement. It makes for a pleasant ride to work but a short article on sound. Cars didn’t start out quiet, though. Decades of engineering and … [Read more...]

All those things that get us around…

July 3, 2014 by Shaun Farley

I held off on the announce post for a few days, because we had a few articles that spilled over from last month's theme. Now that we're caught up, it's time to dive into this month's theme...Vehicles! Do we really need more of an introduction than that? My guess is no. And sure, there's a rail car at a drag race in the image above, but we're not single-minded. There are … [Read more...]

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