Game Audio Podcast is Back with a New Episode

The guys of Game Audio Podcast have published the fifth episode of their podcast series. This time it's a mini episode, talking about different things: Its a mini episode, no guests, just us catching up as we get ready for another season of game audio. We talk about the rise of the indie sample ... read more.

Related: , , , , , , , . Comments 1. By Miguel. 2010-Sep-01@10:26.

The Sound of “Metroid Prime 3″

Jayson Napolitano, from Original Sound Version has created a new section on the site called "Blast from the Past", which will include interviews made previously in the Music4Games site (offline several months ago). He started with a great interview he had with composer Kenji Yamamoto and Retro Studios sound supervisor ... read more.

Related: , , , , , , , , , . Comments 1. By Miguel. 2010-Aug-25@11:23.

“Red Dead Redemption” – Exclusive Interview with Audio Director Jeffrey Whitcher

When I saw the first images of Red Dead Redemption I knew that it will be a beautiful and amazing game. Then, the gameplay confirmed me that not only the visuals were great. The sound work there was fantastic. Clean mix, great sounds, and a perfect sonic experience for any ... read more.

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The Sound of “Starcraft II: Wings of Liberty”

Sophia Tong, fron Sound Byte blog at GameSpot has interviewed Russell Brower, audio director of "Starcraft II: Wings of Liberty". They talked about several things of the music and sound design of the game... GS: In terms of sound design, how did you approach Starcraft II to get the right sound ... read more.

Related: , , , , , , , , , . Comments 1. By Miguel. 2010-Aug-17@11:02.

10 Tips to Make You a Better Sound Designer

George Spanos has published another of his great articles on GameSound Design. This time he gives 10 (actually 11) different advices that can make you a better sound designer, no matter your field of work. I agree with almost all the tips, but as George said, this is the most ... read more.

Related: , , , , , , , , . Comments 2. By Miguel. 2010-Aug-16@11:44.

Exclusive Interview with Kristofor Mellroth, Audio Director of “Crackdown 2″

To my knowledge, there's only one game in the world that lets you team up online with three friends playing as super-powered SWAT agents, make a rendezvous by leaping over skyscrapers, pile everyone into (and onto) one car, tear down the street at 100 mph (rendering a road-clogging zombie horde ... read more.

Related: , , , , , , , , , , , . Comments 1. By Miguel. 2010-Aug-11@11:33.

Nicolas Fournel’s Vision of The Future Of Game Audio Programming

The August issue of Develop magazine is available now, including an article with SCEE’s Creative Services Group’s principal audio programmer, Nicolas Fournel talking about his vision of the future of game audio programing: Nicolas Fournel has an impressive 20 years’ experience developing commercial digital audio software. He started out coding Amiga ... read more.

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Exclusive Interview with the Audio Team of “Singularity”

For the guys of  Singularity's audio team was not enough their great work on the dev diary blog, where they shared a lot of interesting stuff. They agreed to the idea of giving an interview for Designing Sound, so I asked several questions about the different aspects of the game, which ... read more.

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Exclusive Interview with the Audio Team of “Transformers: War for Cybertron”

I really liked the lastest Transformers game called "Transformers: War for Cybertron". The game is really great and the work in the sound was brilliant, so I talked to the guys at High Moon Studios' sound team asking some things about the audio work on the game. Thanks go to all ... read more.

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GameSoundCon: New York and San Francisco 2010 Fall Conferences

GameSoundCon has announced new conferences in New York and San Francisco, on October and November 2010 respectively. SoundCon LLC in Seattle announces it has added New York City and San Francisco to its list of 2010 locations for its GameSoundCon conference on videogame music composition and sound design. GameSoundCon New York ... read more.

Related: , , , , , , , , . Comments 0. By Miguel. 2010-Jul-21@11:18.

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