After steeping in the current console generation, several examples of best practices in audio implementation have been exposed through articles, exposes, and video examples scattered across the internet. In an attempt to overview some of the forward thinking front runners in the burgeoning field of Technical Sound Design, I've been pulling together examples of inspirational … [Read more...]
Scott Bilas Shares Wwise Tour Goodies and Tornado Outbreak Project File
Scott Bilas Senior Engineer at Loose Cannon Studios had a presentation on the last Wwise Tour 2009 at Seattle, with Robert Ridihalgh, co-founder OMNI Audio. They talk about Tornado Outbreak and the Wwise implementation on the game. Scott is sharing on his blog the presentation files with the slides of his lecture at Seattle, and the Wwise Project File for the game. On Tornado … [Read more...]
Audiokinetic Releases a New Version of Wwise and a New Pricing Structure
Audiokinetic Inc. released today the latest version of Wwise (2009.3) introducing new features and enhancements, Audiokinetic also unveiled a new pricing structure that will allow customers to save up to 20% on purchase of the company’s product families. New features and enhancements: McDSP effects: ML1 and FutzBox Peak meters on limiter effects Vorbis: major memory … [Read more...]
New Website with Podcasts for Game Audio Professionals
Damian Kastbauer and Anton Woldhek has created a new website for podcasts about game audio. The podcast is aimed at all the game audio professionals and we will be talking about industry news, have discussions with interesting guests and also be listening to some games. They'll be launching a podcast every 2 weeks. "I invite all of you part of the game audio community and those … [Read more...]
The Wwise Tour 2009
Audiokinetik has announced The Wwise Tour 2009 that will take place next week. will be held in 4 different locations: Seattle – November 11th (5 to 9 pm) – @ Microsoft Campus Vancouver – November 12th (6 to 10 pm) – @ Vancouver Film School Los Angeles – November 16th (6 to 10 pm) – @ Culver Studios San Francisco – November 17th (6 to 10 pm) – @ Dolby … [Read more...]




