The first online school for learning how to create professional audio for video games has just announced that it is accepting applications for its first course from July to August 2012. The application deadline of Friday June 29, 2012 is rapidly approaching and is limited to ten students, so make sure to have a look at the details on their application page … [Read more...]
Develop Audio Special Roundup
UK games industry website Develop-Online has posted a series of special articles and interviews with various members of the audio production community on game audio. This Audio Special discusses a broad range of subjects such as voice production and localisation, audio implementation, generative audio, sound libraries and the importance of setting and maintaining standards … [Read more...]
Wwise 2012.1 now available to download
Audiokinetic have released Wwise version 2012.1, which focuses on new features, workflow enhancements and a variety of performance and bug fixes. The headline new feature is undoubtedly the introduction of seven iZotope plug-ins for Windows and Xbox 360. Included in the suite are: Hybrid Reverb Hybrid Reverb allows the user to import an impulse file, extract the early … [Read more...]
Altiverb Impulse Responses Available for Wwise
Audiokinetik has announced a new partnership with Audio Ease. Altiverb IR packages on Wwise. Audiokinetic Inc. and Audio Ease B.V. announce a partnership where Audiokinetic will distribute award winning Altiverb Impulse Response packages for the Wwise convolution reverb plug-in. The first package will be available before the end of this year and will contain 49 impulse … [Read more...]
Interview with Hrishikesh Dani
Since Designing Sound is now the home of the Sound Design Challenge, I thought it only appropriate that the winner's interviews be posted here as well. Here's the interview with Hrishikesh Dani, winner of April's challenge - SDC009: The Game Audio Challenge... Designing Sound: So, why don't you give us a little description of who you are, what you do and how you got into sound … [Read more...]
Sound Design Challenge #9: A Walk On The Beach
This month's Sound Design Challenge is now live, and it's a game audio based challenge designed for even beginners to handle. It's a great learning opportunity if you're looking to get your feet wet. There's even an extended deadline this time around; a full two weeks. We have plans to migrate the Sound Design Challenge over here to Designing Sound in the future, but until … [Read more...]
New Audiokinetic Forums, Wwise 2011.1 Available with iOS/3DS Support and Improvements
Audiokinetic has released Wwise 2011.1, loaded with new features and enhancements: Now supports Apple iOS and Nintendo 3DS Enhanced Voice Limiting System Solo & Mute buttons (in the Mixing Desk, Property Editor, Schematic View, Soundcaster, Music Segment editor, etc) Convolution Reverb EQ New List View that streamlines daily operations including searching, validating … [Read more...]