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Jim Stout Special: Cool Software for Sound Design

May 28, 2010 by Miguel Isaza

Jim finishes his great special with another video, where he talks about his favorite software tools for sound design, answering several questions asked by the readers during this month. All the answers to the reader questions will be published on Monday. … [Read more...]

Psychoacoustics of Non-linear Horror Sound and Music

May 27, 2010 by Miguel Isaza

The Indepentent has published an interesting article talking about the psychoacoustics of non-linear horror sounds and music creations. Let's read: It is probably the most scary scene in cinematic history. The shower curtain is drawn back and actress Janet Leigh lets out a spine-chilling scream that warps into a frenzied cacophony of staccato music as she confronts an unseen, … [Read more...]

"Social Sound Design" Keeps Growing: Workflows, Secret Weapons, Favorite Gear, Recording Stories and More

May 27, 2010 by Miguel Isaza

Almost three months ago, I talked here about the release of a new site called Social Sound Design, created by Andrew Spitz. The concept was to provide a social community where sound guys could collaborate and ask/answer questions between them. Well, the concept have worked and today you find lots of useful and great information given by the users. You can find al kind of … [Read more...]

Jim Stout Special: Designing Classic Video Game Sounds, Plus Making of Hollywood Edge’s “Game FX”

May 26, 2010 by Miguel Isaza

[youtube]http://www.youtube.com/watch?v=-PwLJ8aDgpY[/youtube] This time we have two videos. The first one is a video tutorial where Jim explain how to make classic video game sounds, and, in the second one, he talks about a recent library hi made for Hollywood Edge, called Game FX. [youtube]http://www.youtube.com/watch?v=ljXdlG7gyyQ[/youtube] … [Read more...]

"A NIGHTMARE ON ELM STREET" – Exclusive Interview with Andrew DeCristofaro, Michael Payne, and David Farmer

May 26, 2010 by Jake Riehle

Thanks go out to the sound editorial crew for A Nightmare on Elm Street for taking time out to answer few questions about their work on the film! AC = Sound Supervisor Andrew DeCristofaro MP = Supervising Sound Effects Editor Michael Payne DF = Sound Designer David Farmer DS:  Director Samuel Bayer stated in interviews that he wanted to keep the dreams in "NOES" rooted in … [Read more...]

Jim Stout Special: Making Monster Voices

May 24, 2010 by Miguel Isaza

In this video, Jim shows how he made monster voices using a Roland V-Synth GT and recordings. … [Read more...]

Jim Stout Special: Making Of Hollywood Edge's "Mechanical Morph" with Richard Devine and Josh Kay [Exclusive Video]

May 21, 2010 by Miguel Isaza

Some time ago, on the Richard Devine Special we published a post about the making of "Mechanical Morph" SFX library of Hollywood Edge, made by Jim Stout, Josh Kay and Richard Devine. Here's another special feature about it, this time on video. … [Read more...]

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