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Jim Stout Special: Designing Classic Video Game Sounds, Plus Making of Hollywood Edge’s “Game FX”

May 26, 2010 by Miguel Isaza

[youtube]http://www.youtube.com/watch?v=-PwLJ8aDgpY[/youtube]

This time we have two videos. The first one is a video tutorial where Jim explain how to make classic video game sounds, and, in the second one, he talks about a recent library hi made for Hollywood Edge, called Game FX.

[youtube]http://www.youtube.com/watch?v=ljXdlG7gyyQ[/youtube]

Filed Under: featured, tutorials, videos Tagged With: arcade, defender, game fx, hollywood edge, jim stout, jim stout special, library, sfx, sound, sound design, sound effects, video games

Comments

  1. Erick Moussa says

    May 19, 2011 at 11:43 pm

    Thanks for the great tuts, im loving it and learning to apply it to my own sound. Awesome!

Trackbacks

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    October 10, 2011 at 8:38 am

    […] a look at how to create classic video game sounds:   For more on Jim Stout, check out this post over at Designing Sound. And if you’re interested in creating your own sound effects, be sure to check out our […]

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    February 21, 2012 at 4:31 pm

    […] Also try some tracker software and these tutorials Jim Stout Special: Designing Classic Video Game Sounds, Plus Making of Hollywood Edge GamesSound.com: Theory and practice of video game music, sound effects and dialogue the book is […]

  3. How to make a synth similar to a chopped part in an anime beat? - Future Producers forums says:
    March 17, 2014 at 8:34 am

    […] would be use a simple square wave with very little filtering or adsr see these for more insights Jim Stout Special: Designing Classic Video Game Sounds, Plus Making of Hollywood Edge GamesSound.com: Theory and practice of video game music, sound effects and dialogue the book is […]

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