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Our Favorite Sounds of 2018

December 31, 2018 by Jack Menhorn

The year 2018 has been one of many great articles, interviews, and discussions here at Designing Sound and we want to thank all of our readers for their attention, suggestions, contributions, and overwhelming support throughout the year(s). There have been so many great films, shows, games, and events in 2018 that we thought we would share some of our favorites for you to go … [Read more...]

The Invisible Character

September 20, 2018 by Richard Gould

This guest post comes to us from Natalia Saavedra Brychcy, a freelance sound designer based in Santa Cruz de la Sierra, Bolivia, working remotely for different studios in Los Angeles and New York City. Natalia has been a sound effects editor/sound designer for over 4 years, working on a wide array of projects from all over the world. We’re in a big room, the lights … [Read more...]

postPerspective: The Meg: What does a giant shark sound like?

September 9, 2018 by Ethan Grafton

Image from postPerspective In this article, Jennifer Walden explores the work of Erik Aadahl, Ethan Van der Ryn, Jason Jennings and the E² Sound team on Warner Bros. Pictures’ The Meg. The music is very sparse, just a little bit of violins to give you that shiver up your spine. Then, WHAM!, the sound of the attack just shakes the whole facility. Read the full article on … [Read more...]

When Sound Matches Setting

September 5, 2018 by Richard Gould

This guest post comes to us from Natalia Saavedra Brychcy, a freelance sound designer based in Santa Cruz de la Sierra, Bolivia, working remotely for different studios in Los Angeles and New York City. Natalia has been a sound effects editor/sound designer for over 4 years, working on a wide array of projects from all over the world. Movies can be set in naturalistic … [Read more...]

Know Thy Mixer: A guide to adapting your sound editing workflow

August 3, 2018 by Korey Pereira

Soularity_EditingSuite

  Unlike picture editors, whose every cut is projected on the big screen for everyone to see, we as sound editors work with the intangible. There is no right way to edit sound and if done properly, we can get away with a lot. Every project, scene or audio file can provide a unique set of challenges that we as editors have to contend with. “How should I remove that … [Read more...]

postPerspective: Audio post for Netflix docu-series Wild Wild Country

August 2, 2018 by Ethan Grafton

Image from postPerspective In this article, Jennifer Walden explores the work of Brent Kiser and the Unbridled Sound team on Chapman and Maclain Way's docu-series Wild Wild Country. “The material hadn’t been maintained, and there were these weird VHS bleeds; the audio had a huge hum. Initially, we tried to clean it up a bit, but in the end we decided to just let it roll … [Read more...]

postPerspective: Chris Stangroom on providing Quest doc’s sonic treatment

July 25, 2018 by Ethan Grafton

Image from postPerspective In this article, Chris Stangroom explores the creativity and problem-solving involved in the audio post-production of Jonathan Olshefski's Quest. There is a scene in which Quest is whispering to PJ while she is in pain and trying to recover. The actual audio from that moment had a few nurses and women in the background having a loud conversation and … [Read more...]

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