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Let’s Test: 3D Audio Spatialization Plugins

March 29, 2018 by Richard Gould

This mammoth guest contribution comes to us from Sound Designer Chris Lane. Chris is an independent sound designer and audio programmer based in Los Angeles. His recent credits include Black Panther, the Childish Gambino VR Experience: Pharos, and Apple’s Logic/Garageband. For this month's theme of "Eureka!", Chris put on his lab coat and did some in depth experimentation … [Read more...]

Growth and Guidance: An Interview with Steven Green

February 15, 2018 by Richard Gould

This is a guest interview submission with Steven Green, a sound designer based in the Bay-Area. It was conducted by Los Angeles sound designer Colin Andrew Grant. Since graduating from Michigan Technical University in 2014, Steven Green has been kept busy with a steady stream of work. Despite the fact that he still considers himself a novice in the world of game … [Read more...]

Modular System Retrospective from a Sound Designer

February 13, 2018 by Richard Gould

This is a guest contribution by Seattle-based sound designer Chris Burgess. Chris has been working principally in game audio for the last several years to support his "healthy" addiction to synths. Recently he's worked on Guild Wars 2, Middle-earth: Shadow of War and République. I built my first modular system about seven months ago and dove in with an understanding … [Read more...]

Sound Designer Closeup: An Interview with The Noiseworks’ Co-Founder David Philipp

January 8, 2018 by Ashley Coull

Meet David Philipp: Sound Designer and Co-Founder of The Noiseworks Ltd. Based out of London, UK, David’s work has appeared on many release trailers for Total War: Warhammer and Warhammer II as well as the Total War titles, including Rome II, Attila, Kingdoms, and Warharmmer (where he was a lead creature designer). He is also a recordist and designer for the Boom Libraries, … [Read more...]

Our Favorite Sounds of 2017

January 1, 2018 by Jack Menhorn

The year 2017 has been one of many great articles, interviews, and discussions here at Designing Sound and we want to thank all of our readers for their attention, suggestions, contributions, and overwhelming support. There have been so many great films, shows, games, and events this year that we thought we would share some of our favorites for you to go back and check out in … [Read more...]

Boom Box Post: The Sound Of Teenage Mutant Ninja Turtles Shellraiser

December 14, 2017 by Michael Klier

Boom Box Post just posted a short video that takes us behind the scenes of the sound design process creating the post apocalyptic vehicle sounds (specifically the Shellraiser) of Nickelodeon’s CG Animated Teenage Mutant Ninja Turtles. https://www.youtube.com/watch?v=jGGyXydtor0   … [Read more...]

A Conversation with Ben Burtt on Perseverance

December 8, 2017 by Shaun Farley

This interview was originally conducted for inclusion in our "Failure" theme. Some extenuating circumstances kept it in the wings for a while, but it's Ben Burtt. How could we not post it?! ...and, you know, better late than never! DS: This month we’re looking at the subject of failure... BB: [Laughs] Really? DS: Yeah, we’re going a little self reflective with our theme … [Read more...]

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