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Designing Sound

Art and technique of sound design

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Making a Plasma Gun from a Beer Can

August 21, 2018 by Oscar Coen

Designing sounds for really large or complex objects can be really intimidating especially for younger sound designers and those with limited access to sound libraries. I’ll be showing you how I go about breaking down complex sounds into simple little sounds that we can easily access with household objects, and then we will build our complex sound using these techniques. This … [Read more...]

Sigi Klar: The Audio Mentoring Project

August 15, 2018 by Adriane Kuzminski

A man sits in front of his game audio workspace

Though 'Mentorship' was last month's theme, we saw the following post on Sigi Klar's blog and asked for his permission to post it here, which he happily permitted. Last year I was lucky enough to be accepted into the Audio Mentoring Project (click here for details) and I undertook a very enriching mentorship that helped me grow a lot as a Sound Designer. What is the AMP … [Read more...]

Recording Fluids: Foley Magic

August 14, 2018 by Chelsea Body

  Some of the most challenging, rewarding, and fun sounds to record are those within the vast spectrum of fluids. Wet, sticky, viscous, mushy; the tactful use of fluid sounds can reinforce the realism and impact of a scene, or just be the punchline of a joke. In order to effectively communicate an idea to an audience, there are a few challenges in recording fluids to … [Read more...]

Fluidity – Streamlining your workflow

August 7, 2018 by Derek Brown

When I think of ‘fluidity’ I think of workflow, efficiency and productivity. How do you connect with your tools to create incredible auditory experiences? Most importantly; How efficient is this process? Working in audio we all know the dream scenarios we envision are far from reality. There’s always less time than we planned. Someone’s added a new animation and decided not to … [Read more...]

postPerspective: Audio post for Netflix docu-series Wild Wild Country

August 2, 2018 by Ethan Grafton

Image from postPerspective In this article, Jennifer Walden explores the work of Brent Kiser and the Unbridled Sound team on Chapman and Maclain Way's docu-series Wild Wild Country. “The material hadn’t been maintained, and there were these weird VHS bleeds; the audio had a huge hum. Initially, we tried to clean it up a bit, but in the end we decided to just let it roll … [Read more...]

A Study on Accessible Audio Education

July 31, 2018 by Victor Zottmann

Level of experience of the participant (English survey).

Introduction: The problem and search for an efficient solution. Education is a peculiar matter: every country has its own approach when it comes to designing a system that would be effective for everyone. However, in a fast-changing technological world, distinct and creative alternatives to learning have been benefiting those with socio-economic limitations. In addition to … [Read more...]

Exploring the Sounds of Digital Extreme’s Warframe

July 31, 2018 by Braden Alexander

Earlier in 2018, Digital Extremes out of London, Ontario celebrated the 5th anniversary of its flagship game, Warframe. This past summer it also held its third sold-out convention for fans of the free-to-play shooter called TennoCon. One of the main panels discussed the sound design and the tools of the trade used to craft the sonic experience in the ever-expanding … [Read more...]

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