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Playing with the Boundary: An Interview with Eduardo Ortiz Frau

June 3, 2016 by Richard Gould

Eduardo Ortiz Frau is a freelance game audio designer based in Austin, TX. He has worked in audio and music production for over ten years and has been working in sound design for games since 2011. He's worked on titles like The Stanley Parable, Apotheon, and Neverending Nightmares. Eduardo Oritz Frau was kind enough to answer some of our questions about his work including … [Read more...]

Sunday Sound Thought 22 – Descartes and Sound

May 30, 2016 by Shaun Farley

As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… Descartes is the philosopher who shared the idea, "Je pense, donc je suis." Cogito ergo sum...I think, … [Read more...]

Sunday Sound Thought 21 – Visibility Problem…Still

May 22, 2016 by Shaun Farley

As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… I'm trying to remember on which podcast I heard it this week [ed. I've been searching, but to no avail], but … [Read more...]

Sunday Sound Thought 20 – Pulling Focus

May 15, 2016 by Shaun Farley

As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… A few weeks ago, I talked about the idea of a sonic version of the "visual zoom." This past week, I had the … [Read more...]

Media Sound Hamburg – Including Master Class with Randy Thom

May 9, 2016 by Shaun Farley

From July 8th through July 17th, Internationale Film Fernseh und Musik Akademie will be hosting Media Sound Hamburg; its 6th International summer school for film music, game music and sound design. The event will be taking place at Elsa-Braendstroem-Haus in Hamburg-Blankenese, Germany. Additionally, Randy Thom will be presenting a separate Master Class July 8th through 10th … [Read more...]

Sunday Sound Thought 19 – Functions of Sound

May 8, 2016 by Shaun Farley

As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… I like to regularly spend some time thinking about how I describe sound to people who aren't so focused on … [Read more...]

What is Sound “Research”?

May 2, 2016 by Richard Gould

This is a guest contribution by Karen Collins. Karen is the Canada Research Chair in Interactive Audio at the Games Institute, University of Waterloo, Canada, and the director of Beep: A Documentary History of Game Sound. She’s been researching game audio for the past fifteen years, and in the process, published four books and nearly 100 research papers on sound. As Albert … [Read more...]

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