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Sunday Sound Thought 27 – Interpretations

July 3, 2016 by Shaun Farley

As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… This past week, something from the 16th week of this series was bouncing around in my head again, "sound has … [Read more...]

The Importance of 3D Audio for VR

June 30, 2016 by Richard Gould

This is a guest contribution by Chris Hegstrom. Chris started his audio career doing live sound for Blue Man Group while studying Music Synthesis at Berklee College of Music. He got into the games industry by way of web audio & shipped console titles like Lord of the Rings: The Two Towers, Star Wars Ep. 3, Burnout Paradise & God of War 3. In 2010 he joined Microsoft … [Read more...]

Sunday Sound Thought 26 – The Establishing Field

June 26, 2016 by Shaun Farley

As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… This week, I'm returning to the little thread of visual analogs that I had going for a while. I recently … [Read more...]

Sunday Sound Thought 25 – When Less Is Not More

June 19, 2016 by Shaun Farley

As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… I went to see a period war film last night, and something stuck out to me. Well a lot of things stuck out to … [Read more...]

What Is Soundlister? – An Interview with Asbjoern Andersen

June 14, 2016 by Richard Gould

Asbjoern Andersen is a composer in Danish audio production company Epic Sound (www.epicsound.com), where he works with sound designer David Filskov and orchestral composer Simon Ravn on audio for games, film, television and for product branding. He’s also the founder of A Sound Effect (www.asoundeffect.com), a site for independent sound effects, and he’s the co-founder of … [Read more...]

Sunday Sound Though 24 – Proper Use of Clichéd Sounds

June 12, 2016 by Shaun Farley

As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… Besides the obvious answer of, "DON'T!" This week's post was inspired by the use of the Wilhelm Scream in … [Read more...]

Sunday Sound Though 23 – Training the Audience?

June 5, 2016 by Shaun Farley

As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… I was watching Indie Game: The Movie on Thursday for the first time (yeah, I'm a little late on seeing it), and … [Read more...]

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