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Break a Leg, Sound Designer

October 14, 2016 by Ashley Coull

An Interview with San Francisco Bay Area theater Sound Designer, Jake Rodriguez As someone who deals mainly in game audio, you can probably understand why sound for theater isn’t something that I’m a resident expert on. Luckily, for this month’s Sound for Live Theater theme, I was able to catch up with someone who has made a name for himself as a Sound Designer for the San … [Read more...]

Sound Design for Theater: Another Medium for Our Craft

October 11, 2016 by Rev. Dr. Bradley D Meyer

Guest post by James Richter In 2007, I was invited to join Mutineer Theatre Company in Los Angeles, a new enterprise one of my colleagues was founding. Though I hadn’t participated in theater since high school, I jumped at the chance. I wasn’t getting many opportunities to use my composition training in film, and I was growing bored with mixing mono news pieces for public … [Read more...]

Sunday Sound Thought 41 – A Different Kind of Challenge in VR

October 9, 2016 by Shaun Farley

As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… As I wrap up this live action VR/360 short I've been working on, I've been starting to postmortem the process … [Read more...]

Martin Stig Andersen On Using A Human Skull For The Sound Design Of “INSIDE”

October 8, 2016 by Michael Klier

In a recent article on Gamasutra Martin Stig Andersen, well known for his Audio work on "Limbo", shares some insight on his Sound Design process for Playdead's new title "INSIDE" & how he used a Human Skull for sound processing. You can read the full article here. … [Read more...]

Sound That Fits The ($10) Bill – An Interview with Nevin Steinberg, Sound Designer for “Hamilton”

October 4, 2016 by Richard Gould

We're kicking off this month of "Sound for Live Theater" with a very special interview with Nevin Steinberg who was kind enough to answer some of our questions about the world of sound for theater, and also some specific questions regarding his work as the Sound Designer for the musical "Hamilton" by Lin-Manuel Miranda. Nevin is a Sound Designer who's worked on over fifty … [Read more...]

Sunday Sound Thought 40 – Finding a Balance with Pride

October 2, 2016 by Shaun Farley

As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… When I started thinking about this post yesterday, it was from the idea of editing for the mix...prioritizing, … [Read more...]

Dealing with external production issues

September 20, 2016 by Rev. Dr. Bradley D Meyer

Let's consider (for the next 178 words) the production process as a river, and we are a drop of water flowing from the beginning of the project to the end. Like every other drop of water, we have a goal: to make it to the end of the river. And as a single drop of water, there are numerous challenges we face as we hurtle down the river, many of which are the result of our own … [Read more...]

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