• Home
  • About
  • Site Policies
  • Contact

Designing Sound

Art and technique of sound design

  • All Posts
  • Featured
  • News
  • Interviews
  • Reviews
  • Tutorials
  • Resources
    • VR Audio Resources
    • Independent SFX Libraries
    • Events Calendar
  • Series Archives
    • Featured Topics
    • Featured Sound Designers
    • Audio Implementation Greats
    • Exclusive Interviews
    • Behind the Art
    • Webinar/Discussion Group Recordings
    • Sunday Sound Thought
    • The Sound Design Challenge

Audio Implementation Greats #7: Physics Audio [Part 2]

April 14, 2010 by lostchocolatelab

In Part One we took a look at some of the fundamentals involved with orchestrating the sounds of destruction. We continue with another physics system design presented at last years Austin Game Developers Conference and then take a brief look towards where these techniques may be headed. UNLEASH THE KRAKEN In Star Wars: The Force Unleashed we were working with two physics … [Read more...]

Charles Deenen Special: Reader Questions

February 27, 2010 by Miguel Isaza

Here are the answers to the questions you made to Charles Deenen. Even if you don't made any question to him, you could find really great infromation related to different topics. (some questions are combined and/or edited down) Designing Sound Readers: 1a. Every single company I look at, and every website I go to always says the same thing; “Applicants must have at least 3 … [Read more...]

Audio Implementation Greats #1: Audio Toolsets [Part 1]

January 13, 2010 by lostchocolatelab

After steeping in the current console generation, several examples of best practices in audio implementation have been exposed through articles, exposes, and video examples scattered across the internet. In an attempt to overview some of the forward thinking front runners in the burgeoning field of Technical Sound Design, I've been pulling together examples of inspirational … [Read more...]

Audiokinetic Releases a New Version of Wwise and a New Pricing Structure

November 26, 2009 by Miguel Isaza

Audiokinetic Inc. released today the latest version of Wwise (2009.3) introducing new features and enhancements, Audiokinetic also unveiled a new pricing structure that will allow customers to save up to 20% on purchase of the company’s product families. New features and enhancements: McDSP effects: ML1 and FutzBox Peak meters on limiter effects Vorbis: major memory … [Read more...]

« Previous Page

Posts By Month

Copyright Info

All content on Designing Sound is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

Copyright © 2026 · Magazine Pro Theme on Genesis Framework · WordPress · Log in