Guest post by Naila Burney. A major challenge in video games is to record and manage thousands of dialogue lines. In Mass Effect 3, for example, forty thousand lines were recorded, and in Saints Row: The Third, eighty thousand lines were needed. Having to deal with so much dialogue can be extremely time consuming and expensive. For this reason, I decided to build a prototype … [Read more...]
Generating Complexity in Max
Guest Contribution by Mark Durham With this post I want to look at some strategies for generating control data in Max, or more specifically generating complex envelopes for controlling parameters. Now I expect that designing envelopes is nothing new for most Designing Sound readers; it's been a staple technique for manipulating parameters on a timeline in most DAW's, … [Read more...]
Max/MSP Webinar Recording Now Available
The recording of our Max/MSP webinar with Les Stuck is now available. That is all. Access the recording here … [Read more...]
Sonographic Sound Processing
Guest Post by Tadej Droljc Introduction The purpose of this article is to introduce the reader to the subject of Real-Time Sonographic Sound Processing. Since sonographic sound processing is based on windowed analysis it belongs to the digital world. Hence we will be leaning against digital concepts of audio and image or video throughout this article. Sonographic Sound … [Read more...]
DSP Environment Learning Resources
So far this month; Shaun Farley's Pure Data Wavetable Synth series and Varun Nair's pep talk An Intimidating Start have been great introductions into the word of Max/MSP and Pure Data (I wish I had those articles when I got started!). I am still quite a beginner myself with Pure Data (and moreso with Max/MSP) so what I thought I would do is share some links that have helped me … [Read more...]
Designing Ambiences in Max/MSP
Guest article by Andreas Jonsson DSP beginnings Last year, I undertook a one-year Masters in Sound for Moving Image at the Glasgow School of Art, which got me properly introduced to the wonderful world of DSP and the seemingly endless possibilities of Max/MSP. Having dabbled briefly in Pure Data and coming from a background of computer programming, it didn’t take long … [Read more...]
Designing Sound Discussion Group – Les Stuck on Max/MSP
We've got a fun new webinar setup for this coming Sunday, April 28th. Les Stuck, Technical Director at Mills College and Max/MSP Guru, will be giving an overview of some of the things that are possible in the Max system, how to get started, and how and when he uses Max/MSP. It will take place at 2PM (U.S. Pacific Time), and will last about an hour...there will also be an … [Read more...]