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Spectral Analysis: Interview with Gordon Durity

October 28, 2015 by Cormac Donnelly

Spectral Analysis: Interview with Gordon Durity

Many thanks to Brad Dyck for contributing this interview. You can follow Brad on Twitter @Brad_Dyck Gordon Durity is the Executive Audio Director of the EA Audioworks team, which supports the audio development of the upcoming Need for Speed release available on November 3rd, 2015 for PS4 and Xbox One (PC due in the spring of 2016). I’d like to extend my thanks to Gordon for … [Read more...]

Spectral Analysis: Interview with Rob Blake

July 11, 2014 by Cormac Donnelly

Spectral Analysis: Interview with Rob Blake

Many thanks to Brad Dyck for contributing this interview. You can follow Brad on Twitter @Brad_Dyck It was my pleasure to speak with Rob Blake, Audio Director best known for his work on the Mass Effect trilogy. Plants vs Zombies: Garden Warfare is available now for PC and will be available for PS3/PS4 on August 19th. BD: What originally made you move away from the UK to … [Read more...]

Spectral Analysis: Interview with Saki Kaskamanidis

September 27, 2013 by Cormac Donnelly

Spectral Analysis: Interview with Saki Kaskamanidis

Many thanks to Brad Dyck for contributing this interview. You can follow Brad on Twitter @Brad_Dyck BD: How did you get involved in game audio? SK: It all started back in 1995. I was in a band and our keyboard/synth player, Jeff Van Dyck, was working for EA. He was working on the soundtrack for NHL 96 and needed a guitarist to lay down all the riffs, so he hired me. … [Read more...]

Thank You to our February Contributors!

February 28, 2013 by Shaun Farley

The month is wrapping up, and tomorrow we start a new featured topic. It's that time, once again, to thank all of the wonderful people who contributed guest articles and participated in interviews with us here on the site. Owen Green, who contributed not just one, but two articles about loudness and metering Tomoya Kishi, of Capcom, for his herculean effort in sharing … [Read more...]

Spectral Analysis: Interview with Jeff Macpherson

February 25, 2013 by Jack Menhorn

Spectral Analysis: Interview with Jeff Macpherson

Thanks to Brad Dyck for contributing this interview. For the past two decades, Electronic Arts’ FIFA franchise has been the most successful selling sports video game series of all time and Audio Director Jeff Macpherson has been overseeing the sound of the games since 2006. Creating a smooth, realistic commentary system along with dynamic, exciting crowds is no small feat … [Read more...]

Thanks to our November Contributors

November 30, 2012 by Shaun Farley

We just wanted to take the time to thank our guest contributors this month: For our featured Backgrounds and Ambiences articles...Chris Groegler, Chris Didlick, Douglas Murray, and Tim Prebble...Yann Seznec, Peter Chilvers, Robert Thomas, and Stephan Schütze for discussing interactive mobile applications...and thanks to Chuck Michael and Craig Henighan for sharing their … [Read more...]

Spectral Analysis: Interview with Rob Bridgett

November 27, 2012 by Jack Menhorn

Spectral Analysis: Interview with Rob Bridgett

Special thanks to Brad Dyck for submitting this wonderful interview with Rob Bridgett to DesigningSound! GDC RB: It’s funny, see the bags of coffee up there? That’s Sightglass coffee. It’s an incredible coffee shop in San Francisco. It’s funny because that’s where I met Damian (Kastbauer) at GDC this year. It was early, I was a little hung over and saw he tweeted about … [Read more...]

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tunepocketTunePocket Music@tunepocket·
26 May 2020

Download royalty free gunshot sound effects, incl. one shot gun sounds, gun cocking sounds, gunshot with silencer, machine guns, and more #gunshot #sfx #sounddesign #videoediting #gamedev #royaltyfree https://t.co/bTTDQkveKF

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Reel2MReel2Media@Reel2M·
26 May 2020

At Reel2Media we are harnessing the power of smart speaker technology, to deliver cutting edge skills that solve problems and add value. To find out more, click here https://t.co/VAAw7vTW1V #sounddesign #smartspeaker #alexaskill #amazonalexa

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SoniKSoundLibSoniK Sound Library@SoniKSoundLib·
26 May 2020

Listen to #soundcloud preview of our next release! #np https://t.co/S3bxxrnqrh #audiopost #soundlibrary #soundediting #sounddesign #ambisonics #spatial #surround #ambience #roomtones

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asoundeffectA Sound Effect@asoundeffect·
26 May 2020

Want to know what the independent sound effects community has been up to? Hear the very latest SFX libraries here: https://t.co/OUBM2SqMoP #sounddesign #soundeffects #soundlibraries #indieSFX #gameaudio #filmsound #filmmaking #gamedev #indiedev #indiefilm

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OblikLinesOblik Lines@OblikLines·
26 May 2020

Working on new tracks with many instances of Misty Valley ! ⁠
Misty Valley is free for all NI Reaktor users⁠
You can get it here: https://t.co/bb53Gtkw5e

#reaktor6 #reaktor #nativeinstruments #synths #vst #sounddesign #virtualinstrument #musicproducer #obliklines #mistyvalley

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