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Game Audio Podcast #14: Storytelling with Sound in Games

January 29, 2012 by Miguel Isaza

The episode #14 of the game audio podcast is available for download now. In this episode we discuss story telling techniques and development, get our geek on with control surfaces and try to solve some music challenges. Anton & Damian are joined by our special guests: Mike Morasky – Valve Emily Ridgway – Emily Industries Lucas van Tol –  Guerrilla Games Listen … [Read more...]

Game Audio Podcast #10 – Reference & Mix Level Standards

August 22, 2011 by lostchocolatelab

Reference & Mix Levels across different media can vary wildly. Even within a subset of media such as film or television it can be hard to get consensus amongst professionals regarding standardization, not to mention the education of such standards. If you celebrated Dynamic Range Day this past march, you know that there are many ways to think about and approach mixing … [Read more...]

Game Audio Podcast #9 – GDC 2011 Game Audio Wrap

March 11, 2011 by Miguel Isaza

Damian Kastbauer and Anton Woldhek have published a new episode of Game Audio Podcast discussing stuff from the recent GDC 2011. In which Damian & Anton discuss highlights from the 2011 Game Developers Conference with a focus on super sessions, off the hook parties, and the impression of a procedural audio groundswell. Listen - GAP Episode #9 … [Read more...]

Game Audio Podcast #8: Interactive and Dynamic Mixing

February 28, 2011 by Miguel Isaza

The eighth episode of Game Audio Podcast has been released and features Rob Bridgett (Radical Entertainment) Kristofor Mellroth (Microsoft Game Studios) and David Mollerstedt (DICE). Listen/Download: Game Audio Podcast #8 … [Read more...]

Game Audio Podcast #6 Released

December 20, 2010 by Miguel Isaza

The 6th episode of Game Audio Podcast is available now. It includes a discussion on the independent sound effects library world and other news and features. The guests this time were Chuck Russom and I (yeah, with my particular accent). It was a very enjoyable to do the episode, so hope you like it too. Audio file and Links at Game Audio Podcast … [Read more...]

Game Audio Podcast Episode 4 Available Now

September 24, 2010 by Miguel Isaza

As you may read on the last post of Audio Implementation Greats, the guys of Game Audio Podcast has released a new incredible episode, which includes the following contents: Discussion: Procedural Game audio Special Guests: - Andy Farnell - David Thall - Francois Thibault This months Game Audio Podcast comes packed with Procedural Game Audio goodness. From start to finish … [Read more...]

Game Audio Podcast #3 Available Now

March 12, 2010 by Miguel Isaza

The third Game Audio Podcast is available now for download. This time the discussion is about "Interactive and Dynamic Music", with special guests such as Vincent Diamante (Composer/Sound Designer), Scott Morton (Composer/Sound Designer) and Wilbert Roget (Composer, Music Editor/Implementer). They also talk about some news featuring software such as Hybrid Reverb 2 – Zappa IR … [Read more...]

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