Jason Wolford, Senior Audio Designer and recording enthusiast, recently participated in the Introduction to Wildlife Sound Recording program hosted by the Wildeye International School of Wildlife Film-making. This incredible opportunity takes individuals that are interested in the sound recording of wildlife and environments and transports them to a remote location where they … [Read more...]
GDC Takeaways – “Be The Change”
This is a guest contribution by Boston-based composer/sound designer Renzo Heredia. My takeaway from GDC was this essential rule in life: Be the change you want to see in the world. If it doesn’t exist, create it yourself. This applied to all of the knowledge I learned from talks and seeing how powerful a community can be. Whether you are creating a unique musical … [Read more...]
Patch a Day Challenge
Anton Woldhek, whose name you may recognize from the Game Audio Podcast, is a little excited for this month's theme. So excited, in fact, that he wants people to join him in a "patch a day" challenge. I think it's a great idea, though I'm doing a bit too much traveling at the moment to probably get started on it until next week (though I suppose my Pure Data Wavetable … [Read more...]
Daily Podcasts from GDC
As they did during the Game Audio AES conference in London recently, Anton Woldhek and Damian Kastbauer are producing daily podcasts from GDC. You can find them over at the Game Audio Podcast website. … [Read more...]
Game Audio Podcast #17 – Post GDC Wrap Up 2012
The latest edition of the Game Audio Podcast is out, wrapping up a variety of subjects from GDC 2012 with special guest, Michael Raphael of boutique,royalty-free sound library provider Rabbit Ears Audio. Our hosts also discuss the GANG awards, FMOD Studio, and newly emerging procedural plug-in formats for audio middleware, such as AudioGaming's AudioWeather. You can check out … [Read more...]
Game Audio Podcast #16: GDC 2012
A new episode of the Game Audio Podcast is now live. This edition features guests Kenneth Young (MediaMolecule) and voice over artist DB Cooper discussing a wide range of topics related to the Game Developers Conference, including the submission and approval of sessions. Download the podcast, or listen to it at www.gameaudiopodcast.com … [Read more...]
Game Audio Podcast #15: Origin Stories and Getting In
In the latest episode of the Game Audio Podcast, the panel (which includes guests Shannon Potter [Sounddelux DMG], Kristen Quebe [Microsoft Games Studios] and Fryda Wolff [Turtle Rock Studios] ) discuss the varied entry routes taken by audio designers getting into the Games Industry, as well as discussion on the diversity in games studios. Listen to the podcast, or download it … [Read more...]