By: Karen Collins *note: some excerpts from this section are taken from my book, Playing with Sound (MIT Press, 2013). Music and sound design are often treated as separate disciplines. We describe ourselves as composers or sound designers, get hired to do one or the other (usually) and awards are given to these jobs as separate categories. It’s rare that sound design gets … [Read more...]
Search Results for: audio implementation greats
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Featured Topics Featured Sound Designers Audio Implementation Greats Exclusive Interviews Behind The Art Webinar/Discussion Group Recordings Sunday Sound Thought The Sound Design Challenge … [Read more...]
BIG News on Designing Sound: Merger with Filmsound Daily, New Tutorials, Sections and more!
Filmsound Daily is now merged with Designing Sound I'm proud to announce that "Filmsound Daily" and "Designing Sound" are now the same site. Jake Riehle (owner of Filmsound Daily) and I have been working very hard on this, so now we're so excited proclaim this new stage for Designing Sound. Jake: I'm excited to jump aboard such a great and active sound site. I started … [Read more...]
Game Sound Study – Footsteps
Damian Kastbauer (author of the "Audio Implementation Greats") has published a really interesting post on his blog with a deep analysis of footsteps in different video games such as Prince of Persia, Dragon Age, Mass Effect, Fallout3, Borderlands, Brutal Legent and more. He also gives global concepts about the recording and implementation of footsteps sounds in video games, … [Read more...]
New Changes on Designing Sound!
I started Designing Sound on 2009 with a main idea: share sound design stuff for everyone. Over time the site has reached new territories, more people, and therefore I have seen the need to grow more every day, both in content and features that offer better choices every day for you, the life of Designing Sound. That is why today I am proud to introduce some changes on … [Read more...]