Following fast on the news that FMOD will be free to independent game developers, now Audiokinetic have announced that the Wwise audio engine is also changing its licensing format in support of indies. The cross-platform sound engine will be free to users with up to 200 sound assets in their Wwise projects. Audiokinetic Press Release audiokinetic.com … [Read more...]
FMOD Goes Indie Free
FMOD Studio, one of the go-to tools for creating audio content in game environments, are making their tools completely free for independent game developers. The previous licensing structure was based largely on whether your use was commercial or not, but now Firelight Technologies - the company that makes FMOD - have announced its next generation audio content creation tools … [Read more...]
SFX Independence – March 2014
A lot of great new libraries were released this past month, and a few must-haves are currently on sale. If you're looking for places to spend your hard earned audio dollars, be sure to review this month's round up below. And, of course, don't forget to check out our post on Animal Sound Libraries from just a few days ago for more great suggestions. … [Read more...]
Music + Sound Award – Sound Design winners!
The UK Music+Sound Awards took place last night in London, recognizing outstanding work in music and sound design across all the visual media industries. The awards include entries from computer games, feature and short films, television and cinema commercials, non-broadcast or viral advertising, branding and title sequence and television programmes. The 2014 UK Music + … [Read more...]
A Few Independent Animal Sound Libraries To Check Out
Animal Sound Design and Recording Month is coming to a close so we thought it would be neat to do a roundup of just a few of the indie SFX libraries out there that have great animal recordings. (Disclaimer: I sourced suggestions from the Twitter community and my own experience so this list is not intended be comprehensive, simply a few strong suggestions. If you feel there … [Read more...]
The Carpetbagger Blog Talks to Steve Boeddeker and Randy Thom
The Carpetbagger, a New York Times blog dedicated to the film awards season we are now in the flush of, has spoken to Steve Boeddeker and Randy Thom at Skywalker Sound. “Before there was a here here, I was here,” said Randy Thom, the director of sound design at Skywalker Sound, part of George Lucas’s Skywalker Ranch complex outside of San Francisco. “It used to be called … [Read more...]
Journalism Beyond Words: Dirty Wars
As the documentary format moves further into the 21st century, audio is playing an ever increasing role in helping directors communicate their thoughts and ideas to the viewer. In a recent article posted to doxmagazine.com, Peter Albrechtsen goes in depth with Christopher Barnett, the sound designer for this year's MPSE documentary sound design award winning film, Dirty Wars. … [Read more...]



