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Art and technique of sound design

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Space Replay

March 27, 2014 by John Black

A floating orb that explores and manipulates transitional public spaces with particular acoustic properties. By recording and replaying these ambient sounds, the hovering sphere produces a delayed echo of human activity. Electronics were programmed and inserted into the sphere in order to record and replay the surrounding sounds. Find out more. A collaboration between … [Read more...]

SoundMorph release Future Weapons

March 24, 2014 by John Black

SoundMorph release their newest soundpack : Future Weapons, one of the most advanced weapon sound effects libraries ever created. … [Read more...]

The Sound of ‘Under The Skin’

March 21, 2014 by admin

In anticipation of the UK release of Under The Skin, style and culture portal Dazed Digital had a Under The Skin Day takeover, covering all aspects of Jonathan Glazer's new extraterrestrial epic. It included the film's Supervising Sound Designer Johnnie Burn and Music Supervisor Pete Raeburn revealing a few of the techniques and considerations that went into creating Under … [Read more...]

Tim Prebble : The MUSIC of SOUND

March 20, 2014 by John Black

Excerpts from Tim Prebble's Auckland Regional Parks Artists Residency based in Little Huia, New Zealand, November & December 2013. NOTE: Please watch in HD & listen on decent speakers or headphones! titirangifestival.com … [Read more...]

Musarc presents Field Studies 2014: Cours De Poetique

March 12, 2014 by John Black

Field Studies is a four-day masterclass led by acclaimed international artists and composers, complemented by a programme of workshops, evening lectures, screenings and performances. First taught in 2010 and originally conceived as a field-recording course exploring sound in the context of architecture and the city, Field Studies attracts students from many different … [Read more...]

Diego Stocco : FFS02 // Convolution Processing

March 12, 2014 by John Black

Diego Stocco has released the second instalment of his Feedforward Sounds video series, each focussing on different experimental sound design techniques. For FFS02 it is Convolution Processing. Convolution Processing is a technique that allows the real-time creation of musically related ambiences, accents and transition elements from an instrumental or vocal part. In this … [Read more...]

Screenings of the Documentary “Particle Fever” with Walter Murch

March 11, 2014 by Shaun Farley

Are you in the San Francisco Bay Area this weekend? Then check out one of these screenings of Particle Fever, which will have a Q&A with director Mark Levinson and Editor WALTER MURCH!!! Fri 3/14 Shattuck, Berkeley (Landmark Theaters) 7:30 show – intro and Q&A w/ director Mark Levinson and editor Walter Murch and physicists Sat 3/15 Embarcadero, SF (Landmark … [Read more...]

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