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Beep Book Released

August 3, 2016 by Michael Klier

The Beep Documentary Project just announced that the Beep Book is now available. The book contains transcripts of interviews with over 100 game audio professionals from a range of areas of game sound's history. Interviews include artists such as Marty O'Donnell (Halo), George "The Fat Man" Sanger (7th Guest), Nobuo Uematsu (Final Fantasy), Yoko Shimomura (Kingdom Hearts), … [Read more...]

Monthly Theme: Pure Sound Design

August 1, 2016 by Richard Gould

The word "audience" is derived from the Latin word "audire", which means "hear". From musique concrète to pop music, radio imaging to radio dramas, audio books to audio tours, there are still times in our overly sensory stimulated lives when we're asked to simply, "just, listen". Typically though, whenever you're playing the role of an "audience" member (whether you're watching … [Read more...]

Google Announces “Omnitone” Spatial Audio For The Web

July 29, 2016 by Michael Klier

In a recent blog post on the it's Open Source Blog Google announced the Omnitone Project which aims at bringing Spatial Audio and Ambisonics to the Web. Omnitone is an Open Source spatial audio renderer, based on the Web Audio API with cross-browser support and head tracking. More information and a live demo head can be found at the official project page.     … [Read more...]

GDC Vault Releases Martin Stig Anderson’s INSIDE GDC Talk

July 27, 2016 by Craig Deskins

Martin Stig Anderson's fantastic audio showcase of Playdead's newest game, INSIDE, has just been released on the GDC Youtube Channel.  He thoroughly explains some of the system design that drives the audio of the game, and he helpfully includes examples from his Wwise project to demonstrate them.  This video provides great insight into the inner-workings of a complex game sound … [Read more...]

News: April Tucker Interview

July 20, 2016 by Michael Klier

Episode 42 of the The Sonic Garage Podcast features an interview with April Tucker. April has worked in Los Angeles for over a decade in a variety of post-production audio roles: Re-recording mixer, sound editor, music editor, music/scoring mixer, ADR engineer, and Foley engineer. She has worked on television series for all the US major networks, over a dozen cable networks, … [Read more...]

World Listening Day 2016

July 11, 2016 by Michael Klier

On July 18th the World Listening Project invites sound enthusiasts all across the world to participate in World Listening Day. This year's theme, "Sounds Lost & Found", calls on reminiscing, listening and observing what changes in our soundscapes have occurred in recent decades—be it language, nature, technology, music or even silence itself.   THE WORLD … [Read more...]

Sound Design Tutorial List

July 8, 2016 by Craig Deskins

  These days, resources to improve your audio craft are widely available on the internet.  In an effort to help finding those resources even easier, Designing Sound has compiled a list of many of the free Sound Design Tutorials that are available.  There is a wealth of information contained in this article, and whether you are an audio veteran or just starting out, you … [Read more...]

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