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Oculus Adds Near Field HRTF & Volumetric Sound Sources

September 20, 2017 by Michael Klier

Oculus just introduced two new features to the Rift SDK. Near Field HRTF, for sound sources closer than 1m & Volumetric Sound Sources which allow to model sounds sources of any size. For more details on these new features & listening examples visit the oculus blog. [image credit: oculus blog] … [Read more...]

News: 2017 Emmy Award Winners for Sound

September 19, 2017 by Adriane Kuzminski

"Emmys on CBS" - An Emmy statue shining with dripping water

If you missed the 69th Annual Emmy Awards on Sunday night, you can find out which sound teams won from this list compiled by ProSoundNetwork.com, and you can read a collection of interviews with these Emmy winners on A Sound Effect. Congrats all!   … [Read more...]

News: The Anti-Antisocial Field Recording Method by Avosound

September 13, 2017 by Adriane Kuzminski

A cow on a beach? Better than a tiger in the woods! There are often very good reasons why no one else visits certain places!

We've all been there: You travel to a new place (e.g. Yellowstone Nat'l Park) to capture its open atmospheres and unique animals (prairie dogs and buffalo), but every time you press record you are interrupted by human activity (motorcycles!). Whether recording new places across the world or just few hours away, we're often reminded we aren't the only ones on the planet—making … [Read more...]

News: Paul Virostek’s Field Recording Mic Specs Chart

September 8, 2017 by Adriane Kuzminski

In bold letters: Field Recording Microphone Specs Quick Lookup Chart

Isn't there a better way? You've probably had this thought after searching countless hours, eyes bloodshot, online for the perfect mic that fits your situation. Paul Virostek had this thought, too—and in his proactive and resourceful nature (see his metadata app roundup and Sound Effects Search), he released a specs guide that compares the popular field recording mics you see … [Read more...]

The Right Scuff / New Podcast About Post Production & Foley

September 6, 2017 by Michael Klier

Renowned Foley Artist John Roesch recently launched a new podcast titled "The Right Scuff" about Post Production & Foley. You can listen to it here!   … [Read more...]

“Go Behind the Sound” with the Arenanet Audio Team

September 5, 2017 by Adriane Kuzminski

Three men stand on a stage behind a table full of audio equipment and foley objects.

Now that PAX West is done, it's time to see what audio highlights you may have missed. If you couldn't get to the panel about the sound of Guild Wars 2, you're in luck! Drew Cady, Jerry Schroeder, and Joseph Clark, part of ArenaNet's sound team, go into their techniques for creating the game's incredibly detailed sound design. They break down how they made the sounds for … [Read more...]

Kickstarter: Making Waves / The Art Of Cinematic Sound

August 30, 2017 by Michael Klier

Making Waves: The Art Of Cinematic Sound is a kickstarter project launched by Midge Costin (Director/Producer), Karen Johnson & Bobette Buster to create a a feature-length documentary exploring the art, history, and aesthetics of sound in film, and by extension, sound on Earth. [perfectpullquote align="full" cite="" link="" color="" class="" size=""]MAKING WAVES: The Art … [Read more...]

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