• Home
  • About
  • Site Policies
  • Contact

Designing Sound

Art and technique of sound design

  • All Posts
  • Featured
  • News
  • Interviews
  • Reviews
  • Tutorials
  • Resources
    • VR Audio Resources
    • Independent SFX Libraries
    • Events Calendar
  • Series Archives
    • Featured Topics
    • Featured Sound Designers
    • Audio Implementation Greats
    • Exclusive Interviews
    • Behind the Art
    • Webinar/Discussion Group Recordings
    • Sunday Sound Thought
    • The Sound Design Challenge

CarouselConline: Go “behind the Carousel” on the net

October 4, 2017 by Adriane Kuzminski

A collage of photos from CarouselCon 2017

Last week, Matthew Marteinsson and Aaron Brown created CarouselConline, a subreddit that seeks to harness the spirit of CarouselCon, the daily game audio lunch-time micro-talks during GDC, which was also started by Matthew. "So did you get rejected from a major conference cause your talk didn't 'fit' or you don't have enough speaking experience yet? Do up your slides and … [Read more...]

Aaron Brown: 5D Audio In VR

October 4, 2017 by Michael Klier

Aaron Brown (Lucky's Tale, Robo Recall, Call Of Duty, Forza Horizon2), recently published a recording of his presentation about 5D Audio In VR he gave at 2017 Austin Game Conference. He demonstrates his work from Robo Recall (Physics sound), The Mummy: Prodigium Strike (Sound design, implementation, mixing, audio lead), Salt Star VR (Sound design, mixing), and Super Lucky’s … [Read more...]

Wired Lab: Environmental Sound Recording Masterclass With Chris Watson (UK)

October 3, 2017 by Michael Klier

On Wednesday 25th October Wired Lab presents a Sound Recording Masterclass with leading field recordists and sound artists Chris Watson (UK) and David Burraston as part of The Wild Lab 2017 in the Kosciuszko National Park wilderness area.  [perfectpullquote align="full" cite="" link="" color="" class="" size=""]This four-day intensive field recording masterclass explores … [Read more...]

Recording Foley Sound Effects For “The Night Manager”

September 29, 2017 by Michael Klier

Audient recently published an exclusive behind the scenes video of the foley recording process for the TV show "The Night Manager". https://www.youtube.com/watch?v=nZbCY-PrH5Q&feature=youtu.be   … [Read more...]

Gamasutra: Zack Quarles On Greater Accesssiblity Through Audio In Killer Instinct

September 26, 2017 by Michael Klier

Zack Quarles, Audio Director & Supervising Sound Designer at Microsoft, has written a comprehensive article on the methods & techniques used in the fighting game Killer Instinct, to achieve better accessibility for players without sight through audio. You can read the full story here. … [Read more...]

News: Watson Wu on Recording for ‘Project Cars 2’

September 22, 2017 by Adriane Kuzminski

Watson Wu holds a boom mic and gives the thumbs up on the tarmac.

Watson Wu, the master of recording fast, powerful cars (as heard in Baby Driver, Need for Speed, Fifth Gear, Transformers: War for Cybertron, etc., etc.) wrote about his experience recording rallycross cars for the newly released game, Project CARS 2. He shares a few moments from the passenger seat, lessons learned about gear, and lots of photos from the tarmac. You can read … [Read more...]

News: SpecOps Review by Boom Box Post

September 21, 2017 by Adriane Kuzminski

The SpecOps plugin has a dark theme with several settings for modulation and more

Are you looking for a new way to bring out certain sounds in your mix? Or, do you simply wonder how spectral analysis works? If you answered yes, here's a piece that might interest you: an informative review by Boom Box Post's Kate Finan about the SpecOps plugin by Plugin Alliance. As always, Kate's post is educational and straight to the point, so even if you're not looking to … [Read more...]

« Previous Page
Next Page »

Posts By Month

Copyright Info

All content on Designing Sound is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

Copyright © 2026 · Magazine Pro Theme on Genesis Framework · WordPress · Log in