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Art and technique of sound design

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David Sonnenschein Special: Sonic Strategies & Interactive Sound Games

May 30, 2011 by lostchocolatelab

Today we'll be touching on the interactive side with this months Featured Sound Designer David Sonnenschein regarding his Sonic Strategies: Animal Sounds Memory Game. This is one of many Sound Games to be created by Sonnenschein that open ears and minds to hearing the world in new ways. Focusing on the neurobiology of audiovisual input and memory, the game draws upon film and … [Read more...]

David Sonnenschein Special: Exploring Aesthetics, Pt. 2

May 26, 2011 by Shaun Farley

This is part 2 of the conversation David and I had about aesthetics. Part 1 can be found here. Designing Sound: So, we've been talking about ways to identify and develop your own personal aesthetic. I'm just wondering, do you feel it's important to track changes in your personal style over the years? Is it beneficial to consider how your aesthetic has changed over the course … [Read more...]

David Sonnenschein Special: Exploring Aesthetics, Pt. 1

May 24, 2011 by Shaun Farley

David and I sat down for another interview, this time to talk about aesthetics and personal style. We tried to focus on a discussion of one's personal stylistic approach in the contexts of self-development and collaboration. It was a long and interesting discussion, so I'm going to break this up into two posts. Here's part 1 of the transcript... Designing Sound: I wanted to … [Read more...]

Interview – Greg Hill at Track Time Audio

May 23, 2011 by lostchocolatelab

Realtime vehicle audio simulation is one of the trickiest implementation challenges and definitely has the most moving parts. While most agree on the complexity and necessity for special handling when it comes to vehicle sound, the approaches can vary widely. From recording techniques to tools and implementation, Track Time Audio has been providing a resource for enthusiasts … [Read more...]

Interview with Ralph van Dijk – Radio Director

May 23, 2011 by abby

Despite being huge sound design fans, when we listen to any narrative soundtrack, our attention is naturally focused on the voice. "Dialogue is King" - plays a particularly key role when listening to radio, where you don’t have the benefit of pictures to tell the story. I spoke to Ralph van Dijk, who is an award winning, radio commercial’s writer and director, to find out more … [Read more...]

Interview with Mick Gordon

May 21, 2011 by Varun Nair

Game Career Guide has published a very inspiring and fun interview with award winning composer, sound designer and audio director Mick Gordon. Without a doubt, one of the finest examples of uncorked enthusiasm (and unbelievable humility) is my audiophile hombre Mick Gordon who I met and worked with earlier this year on a cool game project. He has been an audio director in … [Read more...]

David Sonnenschein Special: Sound Spheres Pt. 2

May 14, 2011 by Shaun Farley

Following up on David's previous post, the excerpt from his Sound Sphere article, he and I had a conversation over the phone to go into a little more detail. Here's the full transcript. David Sonnenschein: So, I know you read the excerpt that was posted for Designing Sound, but have you read the whole article as well? [ed. full article appears in "The New Soundtrack" volume 1, … [Read more...]

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