If you are a sound effects or synth creator who has submitted a library to the Designing Sound monthly recaps and you would like to contribute to this series (and for some you haven't received the questionnaire—check your spam folder), please email adriane@designingsound.org. The deadline is 14 June. We've had a great turnout from the SFX creators in our … [Read more...]
“How did you get your start in the industry?”
This is a guest contribution by Ashley Coull. Ashley is the Audio Coordinator at Anki, a robotics and tech company dedicated to making artificial intelligence accessible to the everyday consumer. Fueled by passion and sometimes beer, she loves interesting research, good conversation, and new friends. “How did you get your start in the industry?” There is no … [Read more...]
Pushing the Boundary – Your Stories: SFX Creators, Part 1
If you are a sound effects or synth creator who has submitted a library to the Designing Sound monthly recaps and you would like to contribute to this series (and for some you haven't received the questionnaire -- check your spam folder), please email adriane@designingsound.org. The deadline is 14 June. When creating sound effects, how have you pushed the … [Read more...]
Sound Design: Affects on Physiological Performance
This piece is a guest contribution by Darrin P. Jolly. Darrin is a recent Valedictorian from the Bachelor of Science in Recording Arts program at Full Sail University. Currently completing a Masters of Science degree in Game Design, Darrin is conducting research on the applied influences audio has in saccadic time performance. Abstract This experiment was designed to … [Read more...]
What is Sound “Research”?
This is a guest contribution by Karen Collins. Karen is the Canada Research Chair in Interactive Audio at the Games Institute, University of Waterloo, Canada, and the director of Beep: A Documentary History of Game Sound. She’s been researching game audio for the past fifteen years, and in the process, published four books and nearly 100 research papers on sound. As Albert … [Read more...]
Inspirations / Distractions – Spencer Riedel
Spencer Riedel is a composer and sound designer at Bearcowboy. "Some people need to be left completely alone to contemplate, or to distract themselves before their mind will be ready for that sudden blast of light that makes the way forward clear. I am not one of those people." Outsourcing Eureka Moments ... Every time I have had a “breakthrough” with a problem I’m … [Read more...]
Inspirations / Distractions – Will Stowell
Will Stowell is a freelance sound designer & dialogue editor living around Seattle, WA. "I've always had a work mentality of no goofing off when at work, but when working at home, it's different." "I find that when working on a long, boring project, I will start to drift into my web browser and check up on stuff, look at gear I wish I could buy or end up Googling some … [Read more...]