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Broken Age – An Interview with Camden Stoddard and the audio team at Double Fine

April 28, 2015 by Cormac Donnelly

Broken Age launched Act I in January 2014. Funded through Kickstarter with it’s development the subject of an epic (and ongoing) documentary courtesy of 2 Player Productions, the game was noteworthy for a number of reasons. I personally really enjoyed the games sound and music so in August 2014 I caught up with Camden Stoddard, the lead sound designer on the game for a chat. I … [Read more...]

Designing Sound Discussion Group – “Scouts Honor”…Rain Date is a Go!

April 24, 2015 by Shaun Farley

We've finally been able to confirm a new date for our postponed Designing Sound Discussion Group to talk about the documentary, "Scouts Honor: Inside a Marching Brotherhood." As previously announced, we'll speaking with Director Mac Smith and Co-Producer John "JT" Torrijos. In a new development, Gary Rizzo, re-recording mixer on the film, will be joining us for the discussion … [Read more...]

3D Audio: Weighing The Options

April 17, 2015 by Anastasia Devana

Phono 3D UI screenshot

Guest Contribution by: Anastasia Devana   With the recent rise of virtual reality (VR), there is a growing interest in fully spatialized 3D audio. Several plugins are available for implementing 3D audio, and choosing between them can be difficult, especially if you’re tackling this technology for the first time. While it may seem that all 3D audio plugins do the … [Read more...]

Two Cents…Following Up on Last Month’s Theme

April 3, 2015 by Shaun Farley

March is over, and you may have noticed that we're returning to our usual mode of: "Here's a theme. Here are a few articles on this theme. Do you want to contribute to the theme?" I think it's important that we take a moment to talk about the community we have here. … [Read more...]

Workflow and Creativity – A Journey Through Hot Sugar’s Cold World

April 2, 2015 by Shaun Farley

[ed. This article was originally intended to as part of our focus on women in March, but was delayed for a few reasons, but a good article is still a good article...enjoy!] Guest Contribution by April Tucker Thanks to everyone who took the time to comment, share, and reach out about my recent contribution, “Women in Audio: Yes, We Exist!” I was floored by the response, and … [Read more...]

Game Audio in Spain : What I Saw and What I Did

April 1, 2015 by Berrak Nil

Guest contribution by Mirella Diez Moran My name is Mirella, I’m a video game sound designer and I’m Spanish too. I guess that in any other country none of these things would be particularly relevant, but given that there are very few people working in video game sound over here-not many more than twenty people-I guess I’m like some sort of unicorn. When I decided I … [Read more...]

April Fools!

April 1, 2015 by Shaun Farley

While we remain firmly committed to our stance of not playing any pranks on this most hallowed of comedic days, that doesn't mean we can't honor the spirit behind it. Sound for comedy is a fickle thing. It's completely predicated on the context and timing of a scene, and there are a million ways to support a gag. From going completely overt and over the top, to ignoring it … [Read more...]

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