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Sunday Sound Thought 44 – Memory Triggers

October 30, 2016 by Shaun Farley

As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… It's funny the way sounds can trigger memories. There's a storm moving into the area this morning. With the … [Read more...]

Turn It Upside Down

October 27, 2016 by Charlie Huguenard

pathfinding

When we're in the heat of creation, in the final hours before a deadline, or when we're trying to prove ourselves, failure can be a punch in the gut. As creatives, we try to minimize failure, or we at least attempt to mitigate its emotional and practical effects. But what about all those times something unexpected happened, and it gave us the insight and inspiration necessary … [Read more...]

Sunday Sound Thought 43 – The Pace of Standards

October 23, 2016 by Shaun Farley

As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… This week, Kevin Bolen and I were discussing the idea of audio standards for VR. The quick version is that … [Read more...]

Sunday Sound Thought 42 – Assumed Sonic Characteristic

October 16, 2016 by Shaun Farley

As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… I live down the road from a fairly large, physically, Catholic church. Despite being made mostly of concrete, … [Read more...]

Break a Leg, Sound Designer

October 14, 2016 by Ashley Coull

An Interview with San Francisco Bay Area theater Sound Designer, Jake Rodriguez As someone who deals mainly in game audio, you can probably understand why sound for theater isn’t something that I’m a resident expert on. Luckily, for this month’s Sound for Live Theater theme, I was able to catch up with someone who has made a name for himself as a Sound Designer for the San … [Read more...]

Sound Design for Theater: Another Medium for Our Craft

October 11, 2016 by Rev. Dr. Bradley D Meyer

Guest post by James Richter In 2007, I was invited to join Mutineer Theatre Company in Los Angeles, a new enterprise one of my colleagues was founding. Though I hadn’t participated in theater since high school, I jumped at the chance. I wasn’t getting many opportunities to use my composition training in film, and I was growing bored with mixing mono news pieces for public … [Read more...]

Sunday Sound Thought 41 – A Different Kind of Challenge in VR

October 9, 2016 by Shaun Farley

As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… As I wrap up this live action VR/360 short I've been working on, I've been starting to postmortem the process … [Read more...]

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