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postPerspective: The Meg: What does a giant shark sound like?

September 9, 2018 by Ethan Grafton

Image from postPerspective In this article, Jennifer Walden explores the work of Erik Aadahl, Ethan Van der Ryn, Jason Jennings and the E² Sound team on Warner Bros. Pictures’ The Meg. The music is very sparse, just a little bit of violins to give you that shiver up your spine. Then, WHAM!, the sound of the attack just shakes the whole facility. Read the full article on … [Read more...]

Sound & Picture: Crafting the Sound of The Handmaid’s Tale

September 8, 2018 by Braden Alexander

Canadian Supervising Sound Editor Jane Tattersall discusses the aspects and creative considerations for determining the sonic approach to the award-winning Hulu original series. With the approach of the 2018 Primetime Creative Emmy Awards, a look back at this detailed article provides may provide some context for the sound of the series, especially considering the nomination … [Read more...]

Lost Landscapes | Opening a Trans-Dimensional Portal Using Time-Based Effects

September 7, 2018 by lostchocolatelab

Part 1 of a 3 article series, discussing the influence of game audio on the creation of systems for the playback of sound, specifically in relation to playing guitar within the construct of an elaborate realtime effects system for guitar.   Does sound have the ability to slow down the turning of the earth? Not scientifically, but perceptually?   Somewhere … [Read more...]

Using Sound Design for Ringtones

September 6, 2018 by Braden Alexander

Canadian Youtuber/Composer Andrew Huang had the unique opportunity to contribute to the development of the latest phone from South Korean tech giant Samsung. The Note 9 featured Huang's work as one of the new ringtones users can choose to customize their experience. Huang used a number of household items to craft a unique percussive font which he used alongside synthesizers. … [Read more...]

When Sound Matches Setting

September 5, 2018 by Richard Gould

This guest post comes to us from Natalia Saavedra Brychcy, a freelance sound designer based in Santa Cruz de la Sierra, Bolivia, working remotely for different studios in Los Angeles and New York City. Natalia has been a sound effects editor/sound designer for over 4 years, working on a wide array of projects from all over the world. Movies can be set in naturalistic … [Read more...]

How Would You Define…

September 3, 2018 by Shaun Farley

...this image? Often times, that's what our job is. We're given an image or an emotion to describe through the use of sound, or sometimes it's a little easier. We're tasked with creating something that doesn't exist in our every day lives, but has enough visual elements we can relate to that we understand what it's purpose is. Do we reinforce that expectation, providing … [Read more...]

Creating Fluidity with Music Editing: An Interview with Jim Harrison

August 30, 2018 by Victor Zottmann

Jim Harrison

Jim Harrison is an award-winning music editor, whose credits comprise The Greatest Showman, The Jungle Book, Houdini, Ice Age: Collision Course, Harry Potter and the Chamber of Secrets, Purple Rain and many more. In this interview Jim talks to us about the music editing process between pop and classical music for The Greatest Showman, as well as the challenges he and his … [Read more...]

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