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Sunday Sound Thought #88 – The Bigger Picture

September 24, 2017 by Richard Gould

As has come before; many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span…Please bare with us as we traverse the abstract canals of audio musings. This weekend I have a filmmaking … [Read more...]

News: Watson Wu on Recording for ‘Project Cars 2’

September 22, 2017 by Adriane Kuzminski

Watson Wu holds a boom mic and gives the thumbs up on the tarmac.

Watson Wu, the master of recording fast, powerful cars (as heard in Baby Driver, Need for Speed, Fifth Gear, Transformers: War for Cybertron, etc., etc.) wrote about his experience recording rallycross cars for the newly released game, Project CARS 2. He shares a few moments from the passenger seat, lessons learned about gear, and lots of photos from the tarmac. You can read … [Read more...]

Finding Fun Outside of Work

September 22, 2017 by Rev. Dr. Bradley D Meyer

It seems like a perfect counterpoint to last month’s topic of burnout that we switch to the opposite: fun. How many times have you taken a step back to think about how much you love your job? How often do find yourself grinning uncontrollably at the absurdity of your daily work life? Hopefully it’s a frequent occurrence to be in the midst of your job and think with glee, “I … [Read more...]

News: SpecOps Review by Boom Box Post

September 21, 2017 by Adriane Kuzminski

The SpecOps plugin has a dark theme with several settings for modulation and more

Are you looking for a new way to bring out certain sounds in your mix? Or, do you simply wonder how spectral analysis works? If you answered yes, here's a piece that might interest you: an informative review by Boom Box Post's Kate Finan about the SpecOps plugin by Plugin Alliance. As always, Kate's post is educational and straight to the point, so even if you're not looking to … [Read more...]

Oculus Adds Near Field HRTF & Volumetric Sound Sources

September 20, 2017 by Michael Klier

Oculus just introduced two new features to the Rift SDK. Near Field HRTF, for sound sources closer than 1m & Volumetric Sound Sources which allow to model sounds sources of any size. For more details on these new features & listening examples visit the oculus blog. [image credit: oculus blog] … [Read more...]

News: 2017 Emmy Award Winners for Sound

September 19, 2017 by Adriane Kuzminski

"Emmys on CBS" - An Emmy statue shining with dripping water

If you missed the 69th Annual Emmy Awards on Sunday night, you can find out which sound teams won from this list compiled by ProSoundNetwork.com, and you can read a collection of interviews with these Emmy winners on A Sound Effect. Congrats all!   … [Read more...]

The Attraction of Music – a micro-interview with Todd Homme

September 19, 2017 by Richard Gould

A couple of months ago we took a look at theme park rides and attractions. Below is a micro-interview with Todd Homme on the same subject, though more from a musical perspective. Todd has a varied background on both the creative and business sides of music for media having worked as a composer, music editor and music supervisor for dozens of films including "Gladiator", … [Read more...]

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