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Art and technique of sound design

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JordanFehrFX JFFX-04 Interview with Jordan Fehr and Damian Kastbauer

October 30, 2013 by Jack Menhorn

  Jordan Fehr and Damian Kastbauer have put out a wonderful sound library together of Buttons, Gear, Equipment and Ambiences.  You may recognize Jordan from his work on such wonderful games as: Hotline Miami, Donkey Kong Country Returns, Super Meat Boy and Binding of Isaac.  Damian is no stranger to Designing Sound and to the online audio community.  He has worked as a … [Read more...]

Considerations for Creative Field Recording

October 29, 2013 by Shaun Farley

On developing your ear... I purchased my first field recorder in 2010. Ever since it’s become a vital tool in my sound design process. As a result, I now hear the world in a completely different context. I hear a palette of colors, textures, and techniques with which I can capture many weird and wonderful things. Sometimes I record for the sheer joy of it, out of … [Read more...]

Win a Copy of Blastwave FX “Heroes & Villains”

October 28, 2013 by Jack Menhorn

Blastwave FX has a new collection out called "Heroes & Villains".  It's a "collection of 1,000 high definition sound effects to save the world... or destroy it! Created at the Detroit Chop Shop and personally designed by Ric Viers (author of The Sound Effects Bible and The Location Sound Bible), these sound effects will give any production a super-powerful soundtrack. This … [Read more...]

Happy Accidents: Embracing the Unexpected

October 28, 2013 by Samuel Ejnes

Allow me to share a story with you: It was the weekend before the holiday break. Our horror film shoot had been going on for a few days, and as was typical of December at the base of Cape Cod, the weather was frigid and rapidly getting worse. With reports of an approaching winter storm, we frantically worked in the freezing cold to finish our exterior shots as quickly as … [Read more...]

2014 UK Music+Sound Awards Call for Entries

October 28, 2013 by Joshua Kaplan

The 3rd Annual UK Music+Sound Awards is now accepting entries. MASA 2014 celebrates the role of music and sound design in the advertising, film, television and gaming industries. The program is open to anyone involved in the creation, composition, sourcing, licensing, briefing, or production of music and sound design for any visual media broadcast or released in the UK. … [Read more...]

Impulsonic Unity Demo

October 27, 2013 by Joshua Kaplan

Impulsonic has recently released a Unity Demo that highlights the advanced capabilities of their Acoustect SDK in a game environment. Though best known for its use in detailed architectural acoustic modeling, the SDK provides a physically based 3D audio technology perfectly suited for game engines, providing an incredibly fast simulation of realistic sound occlusion. It allows … [Read more...]

Jana Winderen: An Interview

October 25, 2013 by Varun Nair

Jana Winderen is an artist, widely known for her recordings that reveal sounds from hidden sources — oceans, ice crevasses, glaciers — using a variety of technology, from high quality hydrophones to ultrasound detectors. Her work is published on Touch Music (same as Chris Watson) and her biography boasts of a long and impressive list of art installations. She was kind enough … [Read more...]

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