Impulsonic has recently released a Unity Demo that highlights the advanced capabilities of their Acoustect SDK in a game environment. Though best known for its use in detailed architectural acoustic modeling, the SDK provides a physically based 3D audio technology perfectly suited for game engines, providing an incredibly fast simulation of realistic sound occlusion. It allows for true 3D audio that adapts in real-time to the game environment and player positioning. Game developers and sound designers looking for an edge in creating realistic sounding virtual worlds should absolutely check out the demo.
For more information, or to download the demo, visit Impulsonic’s website.