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Keith Bound: How Sounds Optimise Audience Engagement in Movies

August 8, 2018 by Ethan Grafton

Image from LinkedIn In the 6th part of his Science of Storytelling series, Keith Bound PhD outlines the specific psychological effects of common horror-thriller sounds on moviegoers. "When a diegetic sound resonates with the viewers as a recognizable threat to the protagonist or themselves the viewer, it not only elicits a strong anxiety response but does so very … [Read more...]

Fluidity – Streamlining your workflow

August 7, 2018 by Derek Brown

When I think of ‘fluidity’ I think of workflow, efficiency and productivity. How do you connect with your tools to create incredible auditory experiences? Most importantly; How efficient is this process? Working in audio we all know the dream scenarios we envision are far from reality. There’s always less time than we planned. Someone’s added a new animation and decided not to … [Read more...]

Know Thy Mixer: A guide to adapting your sound editing workflow

August 3, 2018 by Korey Pereira

Soularity_EditingSuite

  Unlike picture editors, whose every cut is projected on the big screen for everyone to see, we as sound editors work with the intangible. There is no right way to edit sound and if done properly, we can get away with a lot. Every project, scene or audio file can provide a unique set of challenges that we as editors have to contend with. “How should I remove that … [Read more...]

postPerspective: Audio post for Netflix docu-series Wild Wild Country

August 2, 2018 by Ethan Grafton

Image from postPerspective In this article, Jennifer Walden explores the work of Brent Kiser and the Unbridled Sound team on Chapman and Maclain Way's docu-series Wild Wild Country. “The material hadn’t been maintained, and there were these weird VHS bleeds; the audio had a huge hum. Initially, we tried to clean it up a bit, but in the end we decided to just let it roll … [Read more...]

Fluidity 2018

August 1, 2018 by Jack Menhorn

The August 2018 topic here on DesigningSound.org is "fluidity". What "fluidity" is, is as inherent to the word itself as well as our interpretation of all of our monthly topics. Our topics are ever-changing and subject to interpretation, with no one definition to classify it. One person may see "fluidity" and think "recording liquids". Another may see it as the smoothness of a … [Read more...]

A Study on Accessible Audio Education

July 31, 2018 by Victor Zottmann

Level of experience of the participant (English survey).

Introduction: The problem and search for an efficient solution. Education is a peculiar matter: every country has its own approach when it comes to designing a system that would be effective for everyone. However, in a fast-changing technological world, distinct and creative alternatives to learning have been benefiting those with socio-economic limitations. In addition to … [Read more...]

Exploring the Sounds of Digital Extreme’s Warframe

July 31, 2018 by Braden Alexander

Earlier in 2018, Digital Extremes out of London, Ontario celebrated the 5th anniversary of its flagship game, Warframe. This past summer it also held its third sold-out convention for fans of the free-to-play shooter called TennoCon. One of the main panels discussed the sound design and the tools of the trade used to craft the sonic experience in the ever-expanding … [Read more...]

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