July’s issue of AudioMedia features several articles on game audio, including:
- Martin Stig Andersen on the sound of “Limbo”
- Richard Wentk talks with Valve’s audio team about the sound of “Portal 2”
- Phil Kovats – Sound Matters
- Niklas Hed on the sound and music of “Angry Birds”
- Level Up – Loudness Standards for Games (feat Garry Taylor, Scott Selfon and Rob Bridgett)
- Taking The Middle Ground – Brett Paterson of Firelight Technologies talks about the new look of FMOD