JordanFehrFX JFFX-04 Interview with Jordan Fehr and Damian Kastbauer

Wednesday, October 30, 2013

  Jordan Fehr and Damian Kastbauer have put out a wonderful sound library together of Buttons, Gear, Equipment and Ambiences.  You may recognize Jordan from his work on…

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Daily Podcasts from GDC

Thursday, March 28, 2013

As they did during the Game Audio AES conference in London recently, Anton Woldhek and Damian Kastbauer are producing daily podcasts from GDC. You can find them over…

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Rewind…Audio Implementation Greats #3: Crackdown – Realtime Worlds

Thursday, December 13, 2012

In the run-up to this month’s reverb theme, former contributor Damian Kastbauer suggested we re-run this article he put together discussing the game Crackdown for XBOX. The article…

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Wwise Project Adventure – Damian Kastbauer

Wednesday, September 5, 2012

I had the wonderful pleasure of throwing Damain Kastbauer some questions about the Wwise Project Adventure which is available with the latest version of Wwise ® – WaveWorks Interactive Sound Engine®   Designing…

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Racing Game Sound Study

Tuesday, May 1, 2012

A collection of blog posts, and a special edition of the Game Audio Podcast, have been coordinated by Damian Kastbauer and David Nichols on the dense subject of…

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Game Audio Podcast #17 – Post GDC Wrap Up 2012

Sunday, April 29, 2012

The latest edition of the Game Audio Podcast is out, wrapping up a variety of subjects from GDC 2012 with special guest, Michael Raphael of boutique,royalty-free sound library…

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Game Audio Podcast #16: GDC 2012

Monday, February 27, 2012

A new episode of the Game Audio Podcast is now live. This edition features guests Kenneth Young (MediaMolecule)  and voice over artist DB Cooper discussing a wide range…

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Game Audio Podcast #15: Origin Stories and Getting In

Wednesday, February 8, 2012

In the latest episode of the Game Audio Podcast, the panel (which includes guests Shannon Potter [Sounddelux DMG], Kristen Quebe [Microsoft Games Studios] and Fryda Wolff [Turtle Rock…

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Game Audio Podcast #14: Storytelling with Sound in Games

Sunday, January 29, 2012

The episode #14 of the game audio podcast is available for download now. In this episode we discuss story telling techniques and development, get our geek on with…

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Game Audio Podcast #10 – Reference & Mix Level Standards

Monday, August 22, 2011

Reference & Mix Levels across different media can vary wildly. Even within a subset of media such as film or television it can be hard to get consensus…

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