Dren McDonald shares his third and final entry on the audio production of Gathering Sky. Written during the game’s development, the first two entries focus on keeping an open mind when joining a team late in the game’s development and maintaining this flexible mindset while composing and recording a live studio session. In the final entry, a post mortem, McDonald further emphasizes flexibility by sharing his incremental process of designing “reverse” dynamics in FMOD before the studio session recording.