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Art and technique of sound design

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Sound Design Tutorial List

July 8, 2016 by Craig Deskins

  These days, resources to improve your audio craft are widely available on the internet.  In an effort to help finding those resources even easier, Designing Sound has compiled a list of many of the free Sound Design Tutorials that are available.  There is a wealth of information contained in this article, and whether you are an audio veteran or just starting out, you … [Read more...]

Dive Into Code – Part 3 of 3

March 11, 2016 by Adriane Kuzminski

This article is a guest contribution by Leonard Paul, president of the School of Video Game Audio. He has worked on over twenty AAA and indie games such as 'Need for Speed: Hot Pursuit 2,' 'NHL11,' 'Vessel' and 'Retro City Rampage' as a technical sound designer and composer, and he has also composed for documentaries like 'The Corporation' and the upcoming 'Beep: A Documentary … [Read more...]

Dive Into Code – Part 2 of 3

February 19, 2016 by Adriane Kuzminski

This article is a guest contribution by Leonard Paul, president of the School of Video Game Audio. He has worked on over twenty AAA and indie games such as 'Need for Speed: Hot Pursuit 2,' 'NHL11,' 'Vessel' and 'Retro City Rampage' as a technical sound designer and composer, and he has also composed for documentaries like 'The Corporation' and the upcoming 'Beep: A Documentary … [Read more...]

Dive Into Code! – Part 1 of 3

February 12, 2016 by Adriane Kuzminski

A vacant dock relaxes in the grand view of the Rainbow Park mountain range as a peaceful Alta Lake flickers below.

This article is a guest contribution by Leonard Paul, president of the School of Video Game Audio. He has worked on over twenty AAA and indie games such as 'Need for Speed: Hot Pursuit 2,' 'NHL11,' 'Vessel' and 'Retro City Rampage' as a technical sound designer and composer, and he has also composed for documentaries like 'The Corporation' and the upcoming 'Beep: A Documentary … [Read more...]

News: Gathering Sky : Audio Journal #3

August 7, 2015 by Adriane Kuzminski

Dren McDonald's score for his seven-piece ensemble.

Dren McDonald shares his third and final entry on the audio production of Gathering Sky. Written during the game's development, the first two entries focus on keeping an open mind when joining a team late in the game's development and maintaining this flexible mindset while composing and recording a live studio session. In the final entry, a post mortem, McDonald further … [Read more...]

A Scholarship for Women in Game Audio

March 27, 2015 by Berrak Nil

Just a few weeks after announcing that they will be giving a 20% discount to all women who want to enroll in their FMOD certification course, Sound Librarian is continuing it's efforts to support women in game audio by starting a scholarship program. The Muse Scholarship will award complete access for one year to all courses within the Sound Librarian Training Center to a … [Read more...]

FMOD Certification Course seeks to balance gender pay gap

March 8, 2015 by admin

A fitting announcement for International Women's Day. In an effort to counter the 20% pay gap between men and women's salaries, Sound Librarian will be making a permanent change to their pricing structure, by allowing women wishing to enroll for any course or access training materials for a 20% discount on advertised prices. Speaking from the Game Developers Conference in … [Read more...]

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