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Sunday Sound Thought 41 – A Different Kind of Challenge in VR

October 9, 2016 by Shaun Farley

As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… As I wrap up this live action VR/360 short I've been working on, I've been starting to postmortem the process … [Read more...]

Taking Sound Design Concepts to Project Planning and Philosophy

August 30, 2016 by Sally Anne Kellaway

From Design to realisation.  Sound Design concepts should exist throughout.  Photo: Pexels Sound design in VR presents any practising professional with a remarkable array of challenges as they begin, work through, and reflect on any VR projects that they work on.  As designingsound.org is focussing on Pure Sound Design in the month of August, I thought I would share the … [Read more...]

Oculus Releases 3D Audio Visualizer

August 15, 2016 by Michael Klier

Oculus just released a new version of their Spatializer VST/AAX plugin. In addition to providing the basic controls included with the standard VST or AAX plugins, it adds a VR interface allowing users to optionally visualize and manipulate sound parameters within VR, using either Oculus Touch or Xbox controllers. The sound locations of all Visualizer channels are visible with … [Read more...]

Sunday Sound Thought 30 – Head Tracking, Immersion and Binarual

July 24, 2016 by Shaun Farley

As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… I'll be honest with you. For a long time, binaural has felt...to me...like little more than an interesting … [Read more...]

News: The AudioVR Network

May 24, 2016 by Adriane Kuzminski

The words AudioVR sit next to headphones hugging a virtual reality device.

  Co-founders Jesse Holt, Chris Hegstrom, and Jacob Pernell would like to invite you to join their new network, AudioVR. Virtual reality is in its infancy, ready to be molded and defined by passionate and talented communities, and AudioVR aims to be the hub where sound pros can translate their past roles and redefine audio for the future of VR development. Currently, … [Read more...]

3D Audio: Weighing The Options

April 17, 2015 by Anastasia Devana

Phono 3D UI screenshot

Guest Contribution by: Anastasia Devana   With the recent rise of virtual reality (VR), there is a growing interest in fully spatialized 3D audio. Several plugins are available for implementing 3D audio, and choosing between them can be difficult, especially if you’re tackling this technology for the first time. While it may seem that all 3D audio plugins do the … [Read more...]

Audio And VR

May 28, 2014 by Varun Nair

There’s been more VR content made in the past year than the last twenty combined, thanks to the emergence of the Oculus Rift, Sony’s Project Morpheus and other such virtual reality (VR) devices. There’s lots of innovation happening on the visual front, including new methods of gameplay, narrative structure and visual design. The obvious question: what’s happening on the audio … [Read more...]

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